This deck works really well, but needs a few tweaks here and there..
If you like what I have so far go ahead and give a +1
I am open to any constructed criticism you may offer.Please bare in mind that when you suggest a card[s] can you please suggest what cards should come out of the deck.
More description to come soon....
Right, it's about time I wrote the description for this deck.Let's start here...
I love planeswalkers. When I first started playing magic I was fascinated by Garruk Wildspeaker in my Mono green ramp deck. Such a great card for that deck. Now I've moved on to bigger (not sure if better) things.
Planeswalkers here, Planeswalkers there, Bolas is lurking, without a care.
Sylvan Caryatid - Do I really need an explanation? Oh go on then...Sylvan Caryatid can produce that extra mana on turn 3 or 4 which could be a vital part of playing a planeswalker with more than one or two colours. It also blocks the little morph/manifest creatures. (Hopefully they won't flip over when I block)
Courser of Kruphix - This card is so much better than
Satyr Wayfinder
at getting the land[s] I need. It's is a useful blocker and can help me gain the occasional life here and there.
Explosive Vegetation - This is, in my opinion, a fantastic card. Especially if I can cast it on turn 3. This really helps with the amount of colours this deck runs. This also thins the deck out for when I need the important cards.
Hero's Downfall, Crux of Fate and
Dissolve
are all in here for that extra removal this deck needs. There might be times when I need to stall my opponent in order to mix up my concoction.
Sidisi, Undead Vizier - This is a card I really like in Dragons of Tarkir. Tutoring for any card without revealing it is very useful, especially when there is a lot to tutor for.
Tasigur, the Golden Fang - This is a very nice 4/5 with a pretty decent ability. Anyone want banana?
Now for the family...
Ashiok, Nightmare Weaver - This dude is brilliant. It annoys your opponent and takes their useful cards. What more do you need? Maybe not the -10 ability, but the +2 and -X abilities are fantastic. My creatures now.
Kiora, the Crashing Wave
- This woman has definitely done her job within this deck. She has stopped big dudes from hurting me. She has tutored for that extra useful land. Last, but not least, she has some very big and unusual friends.
Sarkhan Unbroken - This man is very useful in this deck. The +1 and -2 abilities are very usable in here. The -8 ability is dormant for obvious reasons.
Garruk, Apex Predator - This beast is awesome. Both +1s are great for this deck. The -3 is insane in here because the extra life gain is important.
Ugin, the Spirit Dragon - Once he's out everything else is gone. Enough said.
Do I stick with what I have got? OR Do I drop
Nissa, Worldwaker
and the Satyr Wayfiners for
Rakshasa Deathdealer
s and Xenagos, the Reveler? UPDATE: This has happened!
SUGGESTIONS:
Xenagos, the Reveler - Taken, and Used
Mana Confluence
Chandra, Pyromaster
Bloodstained Mire