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Play It Again, Feather

Commander / EDH* RW (Boros)

Dameandragon


Maybeboard

Artifact (1)


Work in progress

Do you like combat tricks? then feather is for you. when i saw feather in mythic spoiler my fist thought was "I can finally use combat tricks in commander!" I started brewing right away. I found that feather could do so much more then just roid up and win by commander damage. she can net insane card advantage, disrupt opponents, produce large numbers of tokens and go wide. and if you dont go crazy with the big cards she is even budget friendly the build i made for her can work well with out Enlightened Tutor , Sword of Feast and Famine , or Arid Mesa . those three are the most expensive cards drop the deck price by over 100 USD leaving Monastery Mentor as the most expensive card in the deck.

Key points

Ramp: So boros colors have always had trouble with ramp there a couple of combos in the deck that can help feather ramp with the best of them. Cloudshift + Solemn Simulacrum is amazing because for one white mana on each turn(yours and your opponent's) you get an extra land into play tapped. The same thing can be done with Path to Exile + Young Pyromancer Or Monastery Mentor + Path to Exile all they require is you have one of their tokens out you just target a token and get a land and another token to do it on the next players turn. you could also add Paradox Engine and a few more mana rocks to almost play your entire hand on every players turn.

Card draw: There are so many good cantrips for this commander to abuse, protection, Flicker, +/+, Fist strike, Double strike

Key words: So many tricks can give devastating keywords in a time of need. Some one flashed in a 1/1 chump to block? be a shame if some one played Rush of Adrenaline or Invigorated Rampage . got a blocker big enough to block my attacker? Swift Justice or Boros Charm

Keeping safe: there are lots ways to keep your board safe from danger. You can give indestructible, Protection from a color, flicker to remove targeting, even advoid bord wipes with Eerie Interlude

non-mana acceleration: Indomitable Creativity allows you to both remove opponents things while giving up one of yours to re use it later. but the stronger thing to be done with it is to use it to turn your tokens into artifacts or creatures from your deck.

Spread the love: Most keywords given before combat can be shared across your board with Odric, Lunarch Marshal . two of the more powerful cards in the deck are Zada, Hedron Grinder and Mirrorwing Dragon these two are massive bombs for the deck. they make entire copy's of the card cast not just the effect that targeted them. if you cast a cantrip spell on either of them you draw a card for each creature you control. Gird for Battle means blanket +1/+1 counter for one white mana. Eerie Interlude + Indomitable Creativity + Zada, Hedron Grinder will net you hell of a power play in which you can turn most of your tokens in to better creatures or artifacts.

This i my first guide i have written on tapped out and would like any and all advice on things to do with it. how to make it more clear? what other sections i should write about? what changes you think would change the deck for the better? Thank you for checking it it out, Happy brewing!

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Date added 5 years
Last updated 5 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

26 - 0 Rares

23 - 0 Uncommons

25 - 0 Commons

Cards 100
Avg. CMC 2.26
Tokens Copy Clone, Elemental 1/1 R, Human Soldier 1/1 W, Monk 1/1 W, Soldier 1/1 R, Soldier 1/1 W
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