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Pocket Goblins!

Modern* Tokens

redwardthird


Basic plan is to generate as many Goblin tokens as possible and then Burn at the Stake.

Hammer of Purphuros gives haste to let Krenko, Mob Boss start making token immediately. Hellrider can use the army of Goblins to deal direct damage, Ib Halfheart, Goblin Tactician backs up the Goblin Tokens.

Lots of direct damage spells, Battle Hymn to turn the Goblin horde into mana for Burn at the Stake or direct damage spells.

Purphoros, God of the Forge will be almost untouchable and he'll deal tons of damage with all the tokens coming out.

Chandra Nalaar helps with direct damage, Koth of the Hammer give me more mana for direct damage spell or token generation.

Ib Halfheart, Goblin Tactician and Tuktuk the Explorer help beef up the horde if short game turns into mid-game, and if I get mana flooded I can sac lands for tokens.

Lord help me if the game goes long. I have a severe weakness to flying and I have no counters. The goal is to finish quick, or struggle through to mid-game and explode with luck.

I imagine pulling handfuls of Goblins out of my pockets and throwing them at my opponent like Pocket Sand. The deck has done well enough among my friends to where most of them refuse to play it. I plan on taking it into tournaments. Not sure what to do with a side deck yet.

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Date added 9 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

21 - 0 Rares

4 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 2.97
Tokens Emblem Koth of the Hammer, Enchantment Golem 3/3 C, Goblin 1/1 R, Tuktuk the Returned
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