Distortion Strike would work amazingly well in this. And as many enchantments as you have, I think you might want to look into running some Infiltrator's Magemark
August 21, 2013 1:58 a.m.
Mana Leak and Remand over Negate .
Telepathy and Swiftfoot Boots seem bad. I would run hand disruption, such as Liliana of the Veil or Inquisition of Kozilek and protection such as Mizzium Skin . Funeral Charm /Piracy Charm is also pretty solid as it can be discard, unblockability or a pump spell or removal.
Mutagenic Growth only costs 2 life but can save your dudes from Pyroclasm or Lightning Bolt in a punch and allows for much more punch.
I would personally drop the smelt and the rest. All the lands it comes in off are tap land. If you need hate for affinity and stuff, try Echoing Truth , as that bounces it. You don't really need to deal with stuff permanently, as you want to kill them asap.
The land base can be improved for sure. If you run 4 Darkslick Shores , 4 Watery Grave and then 2 or so Underground River , and 10 basics, you should be fine.
August 24, 2013 12:23 p.m.
Metroid_Hybrid says... #4
@Akamatsu: I'll definitely consider Distortion Strike , and the only problem with Infiltrator's Magemark is that due to my low creature count, I tend to only one creature at a time, therefore defeating the purpose of even running it in the first place..
@LeaPlath What you're suggesting is to completely change the focus of my deck & purchase $50 cards; so uhhh---no.. Also, Swiftfoot Boots wins games, believe it.. And I don't like Remand simply because I'm not into giving an opponent a second chance, sure it would be an advantage against creatures (over Negate ), but creatures are usually the least of my worries.. Although you do have a point about Mutagenic Growth ..
Oh, and thanks welcome2egypt01! :D
August 25, 2013 2:34 a.m.
I'm saying keep the pumping, but instead of running a bad card like Telepathy run a way to interact versus other decks. You want a way to stop them comboing off, or getting a huge amount of CA over you, cause CA means removal. Even running Inquisition of Kozilek would be good as it hits all the removal in the format.
Remand is good cause you only need to keep them off their big win spell and cantrip because you have a shorter clock than them. That way you can just keep CA, draw into more counter spells and value. The creature part isn't all that relevant but useful. Even going 4 mana leak would be better than Negate cause Modern at the moment is a very creature based format (See pod, Jund, GB rock, Kibler Naya, etc)
I also think you can improve the land base, by taking out the tap lands. Running fast lands, check lands and shock lands is the best for modern. If you really need that red splash, run 1-2 red/blue and black/red shocks.
August 25, 2013 3 a.m.
CanadianShinobi says... #6
I usually hate Infect decks. Mainly because it's B/G (green is my enemy) and I have this nasty curse of losing on turn 2 against them. However, I like that you decided to go with blue. Though you'll have to explain Revoke Existence in the sideboard. I don't see any white land for that to ever work. Maybe Annul would be better?
November 10, 2013 11:19 a.m.
Metroid_Hybrid says... #7
@CanadianSamurai.. Yeah, nobody else in my group of friends mess with Infect, and I wanted to stay away from the extra-cheesy Green-pump method; Sure it works--but is no fun at all for either player. Plus I wanted something that would still work against decks with 1-drop creatures themselves (ie RDW, et al..)
Also, I have a playset of Godless Shrine in there (and I've been considering replacing a Drowned Catacomb with a Isolated Chapel ) for White mana. And although Annul seems like a pretty decent idea, I just decided to include White as my "sideboard color' as sort of a 'catch-all' against things that Grixis colors tend to fall short on (Artifact, Enchantment, & Graveyard hate)..
Oh, and is there anything in particular that would (NOT) like to see sided against control decks like yours?:)
November 17, 2013 6:49 p.m.
Wizard of the Damned says... #8
Would add more Livewire Lash . It may seem only okay at first, but it leaves your opponent the option to either use their spot removal on a strong beater or take 2 straight to the face and watch you re-equip another creature. It's powerful. It also can remove creatures if necessary
December 7, 2013 3:29 p.m.
Nice build, +1 of course :) I really like original and different builds, specially on infect decks. Tested it and love the enchantments.
I also have a deck with a different approach to infect: Rakdos Infection. Comment if you like, I'm looking for suggestions to improve it.
January 4, 2014 10:28 a.m.
Metroid_Hybrid says... #10
Major changes have happened (see latest Update), so previous commenters --please take a look..
October 9, 2014 8:20 p.m.
GlistenerAgent says... #11
Don't play a wide variety of removal just to play a wide variety of removal. I feel you should focus on the most efficient cards like Dismember , Slaughter Pact . If this is a true control deck, you should be running Cryptic Command and Snapcaster Mage in addition to Creeping Tar Pit as a finisher.
October 9, 2014 8:29 p.m.
Metroid_Hybrid says... #14
Sorry for the late response..
@ GlistenerAgent: Wow, that's about $150-$200+ worth of cards I don't own.. Though you do have a good point about Cryptic Command , however it is likewise out of my budget at the moment. As for the variety of removal--I do have my reasons, though I may narrow it down later. And as far as Snapcaster Mage & Creeping Tar Pit are concerned, I feel as though they both distract from the overall Win-con: 10 Poison Counters.. Plus Snapcaster doesn't synergize well with Runechanter's Pike either..
If I were to go down the route you're suggesting, I would just abandon Infect altogether and go straight Esper or Grixis Cruel Control, and include several different Man-lands as my general Win-con. But that's not what I'm trying to do here..
So maybe this isn't totally about Control, but rather a longer, controlling Midrange type deck.. Who knows.. :P
Imagine if a Phimus Pan-esque Mono-Black Infect Control deck snuck up and had sex with an unsuspecting Dimir/Esper Control deck, then you'll have a better idea of what I'm trying to do with this..
And finally, about my sideboard.. What can I do to optimize it against the general Modern meta?(If possible..)
October 13, 2014 6:11 p.m.
GlistenerAgent says... #15
I can certainly understand that your plan is different. I will point out that Snapcaster Mage doesn't synergize as poorly with Runechanter's Pike as you think, because it only takes one power away and can actually wield the pike should you need it to. That's why I think it's worth including even if your main kill is infect.
October 13, 2014 6:27 p.m.
I would use Cruel Edict or Geth's Verdict over Devour Flesh the lifegain can hurt sometimes.
October 31, 2014 10:47 p.m.
Metroid_Hybrid says... #18
@diatryma: I've considered that, but Cruel Edict is Sorcery speed and Geth's Verdict is greedier mana-wise & the life loss is rather useless for this deck.. Devour Flesh on the otherhand, is hilarious to use because the opponent's lifetotal is completely irrelevant to me in all match-ups except Melria Pod--because this is an Infect deck afterall.. Thanks anyway though.. And don't forget to +1/upvote! :)
October 31, 2014 11:28 p.m.
Metroid_Hybrid says... #19
Made some major revisions to the deck..
Any thoughts? :)
April 7, 2015 5:07 p.m.
Nice job, have you ever tried Blighted Agent? It being unblockable makes it a pretty reliable way to get counters on people.
welcome2egypt01 says... #1
This looks good! +1.
August 18, 2013 9:35 p.m.