PolyRites

Modern Sk0oMa

SCORE: 18 | 72 COMMENTS | 4090 VIEWS | IN 6 FOLDERS


Sk0oMa says... #1

Haha! I already have so many different opinions, but it's getting hard to decide! Some of you like Wurmcoil, while others hate it..some want the grave Titan, while others want me to go back to the original inkwell/Sphinx of the steel wind that I had! LolI really don't know what I should do...As for Stinkweed imp, it really doesn't work in this build at all...i don't have enough grave stuff to warrant its high dredge, and polymorphing into it would feel miserable :(I made some changes to the deck and added in a couple gifts to give a try...as long as I'm not running a playset and relying on them then I kind of like them.Anyway, Murphy Wizard_of_the_BrokeJamesfurrowand TheFoilAjani can you guys discuss more and debate on this a bit? I'd like to see if we could all come to some kind of agreement on what the optimal build should be

December 11, 2015 1:19 p.m.

Murpy says... #2

I would play grave Titan in the SB against any deck that wants to prolong the game. I agree on only playng one or two gifts, but both as a value card and a one-card combo it seems fantastic. Sorin doesn't seem great to me and I'd cut him for another Liliana. I also think that you could play fewer lands, 23 seems fine to me, but I haven't tested that yet. I don't like avacyn because an 8/8 indestructible is certainly beatable, especially when path is the removal of choice. I do like empyrial archangel, forgot about that one.

December 11, 2015 5:19 p.m.

Sk0oMa says... #3

Murphy I like Avacyn WITH the Empyrial Archangel...it might be too cute though idk

December 11, 2015 5:44 p.m.

KaraZorEl says... #4

The only problem I'm having here is that you're running four big creatures, and you might get one when you need the other. It's much easier to just run Emrakul, Progenitus, or Blightsteel Colossus. Your biggest problem with be Path to Exile in Modern, so you're going to need creatures that have pro-white, or who can end the game in short order.

December 11, 2015 6:48 p.m.

I like the basic shell of the deck. But I agree that four different fatties creates a consistency issue.

I have given this some thought, and I think the situation you're usually going to deal with is that your first big creature is going to get removed. But I also think that's okay, because you have extra ways to get big guys into play. Given that you expect the first guy to die, I think 2X Wurmcoil and one other guy is the way to go. With the exception of your opponent playing Path, Wurm getting killed has a limited downside, and usually helps you by gaining life, getting a removal card out of the opponent's hand, and removing one of their creatures- in other words, it sets you up really well for your second big play, probably better than anything else.

If your opponent is playing is playing Path, Wurm still gets one Path out of their hand, clearing the way for your second big play. And most decks that run Path are slow enough that you can get away with that. Then you can board in Path-proof guys game two - I like Blood Baron of Vizkopa for the lifelink, and he really only dies to Roast. Iona works, too.

December 12, 2015 2:43 p.m.

Sk0oMa says... #6

Went 4-0 and won top 4 with this list tonight! Thanks everyone for all the help! Round 1 2-0 against a Melira company, round 2 2-1 burn, round 3 2-0 some soldier brew, round 4 2-0 affinity (these were SUPER close games!)

Top 4 first round 2-1 Jund Second round 2-0 burn!

December 13, 2015 12:38 a.m.

TheFoilAjani says... #7

Hot damn, well done team. It's probably time for an update/comment clear.

December 13, 2015 9:55 a.m.

Sk0oMa says... #8

How do I do that? TheFoilAjani

December 13, 2015 10:42 a.m.

TheFoilAjani says... #9

At the top of the comments section, there is an update button.

December 13, 2015 10:57 a.m.

supermill says... #10

Wouldn't Iona, Shield of Emeria be better mainboard?

December 13, 2015 5:05 p.m.

ChiefBell says... #11

Iona is the one to run mainboard. It just wins instantly.

December 13, 2015 5:14 p.m.

Sk0oMa says... #12

yeah I think I agree, I switched her back in.

December 13, 2015 5:40 p.m.

Iona is probably the only one you want mainboard, because most matchups will be won by her alone. Empyrial Archangel, Elesh Norn, Grand Cenobite and Grave Titan in side will probably enough as well.

December 13, 2015 5:41 p.m.

Sk0oMa says... #14

FAMOUSWATERMELON Can you elaborate? She doesn't do anything about board state, can be easily removed in any 3 color decks that run varied removal...what colors does she name to survive in major match-ups?

December 13, 2015 5:54 p.m.

Burn: Name Red and you've just shut down their deck. She can block the remaining creatures.

Merfolk: Name Blue and you win UNLESS they already have a winning board-state. But seen your control elements, you should be fine.

Jund: Name Black and they have no way of getting rid of it, except by you blocking a creature and them bolting the angel to finish her off. But if you're a good player, that shouldn't happen.

UR Delver: Either Blue or Red should be fine here, maybe edging towards Blue to shut down the cantrips.

Grixis Delver/Control: Black shuts down their finishers and removal.

UWx: Difficult choice honestly, either Blue or White shuts down the counterspell/Snappy suite or the majority of their creature base. It will probably depend on the game state.

Twin: Blue

Scapeshift: Green most likely... though they can still bounce with Cryptic Command.

Infect: Green, but if you manage to get her out, you've probably won anyways.

Another thing that you can't forget is that she's a 7/7 flyer, so she puts a serious clock on your opponents. Without forgetting that you run tokens for extra damage.

Perhaps Terastodon in the side for the Tron matchup?

December 13, 2015 6:07 p.m.

ChiefBell says... #16

You run Iona and you run Elesh Norn. Each one answers different situations. That's all you need.

December 13, 2015 6:52 p.m.

Sk0oMa says... #17

ChiefBell I made some adjustments to the 75, I don't fee comfortable only running 2 threats...and I like griselbrands ability to refill my hand. I also thought I'd go ahead and throw in Emrakul. I know he doesn't synergize with Unburial rites, but I figure I can Gifts into rites/Iona/Eleanor/griseldad, and then I know my poly will hit Emrakul...it's theory, but could be really nice and sneaky...I added terastodon to the board as I needed a better tron matchup. I figure I would just run don and Elesh as my fatties and bring in dose chants and or stony silence to try and slow down their tutor artifacts? Not much else I can do really. And the more I think about Iona, she makes sense so she is back in main. Any more thoughts on sideboard or anything that I may show a weakness to etc?

December 14, 2015 12:48 a.m.

Sk0oMa says... #18

FAMOUSWATERMELON Wizard_of_the_Broke TheFoilAjani made some changes to the list, let me know what you think?

December 14, 2015 5:58 p.m.

The way you're set up, you'll get the occasional bad flip (like Iona vs. Affinity or something), but I think that's fine.

What you might want to do is set yourself to pare down to maybe 2 guys in game 2s, so you get the right effects consistently. I think I would replace 1X Titan with another guy with a different name, so you can have more options for 2-guy Gifts packages.

I also like the idea of popping in some board wipes on the side - you don't need 3X Disenchant and 3X Stony Silence - you're fine against Tron, and you have ways to beat Affinity (probably Elesh plus Stony Silence is good enough).

Sie note: this guy was spoiled recently. I think he could be a very good sideboard item for you down the line.

December 14, 2015 8:38 p.m.

Sk0oMa says... #20

Wizard_of_the_Broke yeah, I saw that guy, he says F#* you if you wanted to play a game of Magic! Lol I agree with the Titan thing, I don't know why that hadn't occurred to me until now ha! As for game 2/3, that was exactly my plan, I can go any combination of 2 guys based on the matchup. And for the sideboard, any thoughts on how many stony silence and disenchants I should cut, and how many board wipes? If you see my maybe board, you will notice I have already been considering how to make board wipes fit somehow lol

December 14, 2015 11:01 p.m.

I did notice the sweepers, which is why I mentioned them - you could also live without them, but they're probably worth it, especially because you aren't packing that much removal. I would go with 2X Damnation, or 1X Damnation and 1X Languish. I think the double black should be easier to hit than the double white for Wrath of God, because you're set up for LotV and turn 1 discard spells. And you can straight swap for 1X Disenchant and 1X Stony Silence, or 2X Disenchant.

December 15, 2015 12:36 a.m.

Sk0oMa says... #22

Wizard_of_the_Broke how's that? What are my weakest match ups right now you think?

December 15, 2015 4:42 a.m.

DeJeffreLot says... #23

I love the deck a lot so far! As a recommendation have you thought about running Ashen Rider in the side over Terastodon? Not as amazing but, at least it's castable and can pack a very strong punch against a handful of decks out there!

December 17, 2015 3:54 a.m.

DeJeffreLot says... #24

Oh man I can't believe I forgot to mention this but, in your build Vault of the Archangel would work wonders, make all of your tokens into lifelink deathtouchers, allowing you to recoup any major life loss against decks like Burn, Zoo and Abzan!

December 17, 2015 4:12 a.m.

Now that I think about it, playing Gifts for 2 guys won't work, as they can bury Rites and the fourth card and leave you with two big guys stuck in your hand (I forgot you got rid of Ideas Unbound). A sweeper as the fourth card might deter them from doing that, but I don't know. So that needs some thought.

The sweepers don't work that nicely in a Gifts package either without Snapcaster Mage, but maybe 2X Sweepers, plus Reinforcements, plus a big guy you can hardcast is a decent play (though I still think Blood Baron beats Ghost Council by a mile, because he's really hard to remove).

I like the sweepers even if you only use them if you draw them naturally. They kill problem guys like Geist of Saint Traft, and are just good value in a largely non-creature deck. They're nice against most aggro, and usually midrange, where Elesh Norn misses a lot of stuff.

I'd say where you sit you have some bad game 1s, but sweepers and Timely Reinforcements should fix those, and buy you time to win the game. Basically, casting a sweeper after your opponent has dumped most or all of their hand is always a good play, especially if you have a big play ready for next turn.

December 17, 2015 3:54 p.m.

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