This is Scepter token control! This deck is based around green white tokens and using the card Isochron Scepter to either populate and prevent damage using Druid's Deliverance until you build your board big enough to attack for the finishing blow. or the the other option Selesnya Charm to keep your opponent under control, buff up your creatures and dish out some great tokens. If you want to make your game no fun and only go for the win attach Silence to the Isochron Scepter to silence your opponent on each of thier ukeeps until you have enough mana to send out creatures and attack for lethal.

I would greatly appreciate feed back for I have been working on this deck for over a year now and still am looking for more improvements.

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Revision 12 See all

(9 years ago)

-2 Back to Nature side
-4 Birds of Paradise main
+1 Dromoka's Command main
+1 Druid's Deliverance main
-3 Firespout side
-3 Fog side
+1 Forest main
+1 Garruk Wildspeaker main
-3 Intangible Virtue main
-3 Luminarch Ascension side
+1 Oblivion Ring main
-2 Parallel Lives main
+1 Plains main
-4 Sundering Growth side
-1 Sunpetal Grove main
+1 Voice of Resurgence main
+1 Wilt-Leaf Liege main
-1 Windswept Heath main
Date added 10 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

10 - 0 Mythic Rares

25 - 0 Rares

7 - 0 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 2.38
Tokens Angel 4/4 W, Beast 3/3 G, Centaur 3/3 G, Elemental 8/8 GW, Elemental */* GW, Emblem Elspeth, Knight-Errant, Knight 2/2 W w/ Vigilance, Soldier 1/1 W, Wurm 5/5 G w/ Trample, Wurm 6/6 G
Folders Modern Stuff, White Midrange
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