Fun, kind of gimmick-y, Abzan deck. The catch? Everything (other than lands) are only one-of's, meaning we need to get creative and dig like no other. So, lets go over the deck:

Some of the main engines: Evolutionary Leap, allows us to sac a creature that's about to die (removal spell or chump block) as well as an unwanted manifest or token for something else. Damnable Pact, we can reload our hand or, late game, just kill our opponent with this thing. Sword of the Animist and Trail of Mystery , we'll grow and shape the land to our will and increase our chance of drawing a useful creature. Gift of Immortality, let's us abuse ETB triggers like Siege Rhino's or Death effects like no other with Evolutionary Leap or just protecting an important creature from death. Archfiend of Depraity, keeps pressure off of us while leaving our opponent pretty wide open to attacks, and demands nearly instant removal. Restock , bring back to the hand any of our key players that have been destroyed. Dark Petition, search for a key player.

Some combos: Dragonscale General+ Ivorytusk Fortress -get aggressive with everything with a +1/+1 counter on it and attack for a massive EOT bolster with no fears of a counter attack. Evolutionary Leap+Gift of Immortality-already explained.Archfiend of Depravity+ Kytheon's Irregulars , we can get a wide open attack for only four mana. Warden of the First Tree+Arashin Foremost= lots of damage, and lifegain. Abzan Ascendancy+Evolutionary Leap-Ascendancy produces tokens for the Leap.

Comments and suggestions welcome and appreciated. Mostly just wondering what to put in the sideboard.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

21 - 0 Rares

11 - 0 Uncommons

6 - 0 Commons

Cards 60
Avg. CMC 3.65
Tokens Insect 1/1 G w/ Flying, Deathtouch, Manifest 2/2 C, Morph 2/2 C, Spirit 1/1 W
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