Maybeboard


Hello all,

This is one of the commander decks I have recently have been thinking about building after watching a few videos on Pramikon, still a bit in the prototype phase I suppose. And just for the record, I took about a 5 year break from Magic due to college an life in general, plus standard got more expense to me during than what I could handle. So my deck building is rusty. If you have any suggestions on how to make this deck more budget friendly (around the $100-ish mark) while still being just as powerful, by all means, leave your suggestions. With the way Pramikon is, "it" seems like you can make a pretty troll-y deck with it if done right. I tried to make this more budget-friendly & somewhat balanced between the different categories of spells rather than just mainly blinking.....(unless that's more powerful. Is it?). I know it could be even more budget-y, but some cards I felt like were worth the slight few extra dollars without going overboard into like $20+ extra for each of the very good versions.

So this deck is based around spell flickering Pram [to reverse foes that can attack you] and some of your other creatures for various effects like card draw, card regain, card filtering, gain control of other creatures, etc but mainly just for the troll-y aspect of reversing the direction of players attacking so no one can attack you come the turns of those next to you. It's more-so for 3+ multiplayer games rather than starting off 1v1. Once the other foes are whittled down to zero and you face your final foe solo, the deck should have enough horsepower to put up a good fight regardless of win or loss.

And what I have in my "maybeboard" is just cards I was looking at and thought had nice synergy, so I'm not sure if I should switch one of those cards with any that are in the mainboard. Let me know what you think.

So without further ado, here are the categories

Mana Rocks: Azorius Signet, Boros Signet, Izzet Signet, Talisman of Conviction, Talisman of Creativity & Talisman of Progress

Blinkers: Cloudshift, Conjurer's Closet, Displace, Eerie Interlude, Ephemerate, Essence Flux, Ghostly Flicker, Long Road Home, Momentary Blink, Otherworldly Journey, Siren's Ruse, Teferi's Time Twist, Turn to Mist, Deadeye Navigator, Mistmeadow Witch, Soulherder & Flickerform

Various Removal: Mistmeadow Witch, Disenchant & Dismantling Blow & Winds of Abandon

Counters: Dovin's Veto, Hindering Light, Negate, Render Silent & Unwind

Card Drawing: Dismantling Blow's Kicker effect, Cloudblazer, Ephara, God of the Polis & Wall of Omens

Card Filtering: Watcher for Tomorrow

Card Regaining: Archaeomancer, Feather, the Redeemed, Izzet Chronarch & Mnemonic Wall

Combat Forcers: Bident of Thassa, Bloodthirsty Blade, Angler Turtle, Fumiko the Lowblood, Warmonger Hellkite, Curse of the Nightly Hunt & Master Warcraft

Gaining control of enemy creatures: Agent of Treachery, Conquering Manticore, Molten Primordial & Zealous Conscripts

Combat Deterring/Pillow "Forting": Stonehorn Dignitary, Ghostly Prison, Propaganda & Chronomantic Escape

Misc. Utility: Peregrine Drake & Righteous Aura

Possible Win Conditions: Azor's Elocutors (if you can stall long enough w/o damage), Assemble the Legion (gets more powerful each turn), Approach of the Second Sun (if you can last long enough to cast it twice), Luminarch Ascension (if you can stall just long enough, you can produce plenty of tokens for a sweep & Storm Herd hopefully can produce 20+ tokens to swarm your foe(s).

And that's it, enjoy :) And thank you for viewing my deck.

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94% Casual

Competitive

Date added 4 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

24 - 0 Rares

32 - 0 Uncommons

21 - 0 Commons

Cards 100
Avg. CMC 3.42
Tokens Angel 4/4 W, Pegasus 1/1 W, Soldier 1/1 RW
Folders favorites, EDH Goodness
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