Predatory Instinct

Commander / EDH fadelightningmm

SCORE: 210 | 179 COMMENTS | 55930 VIEWS | IN 123 FOLDERS


Cool deck fadelightningmm I have a few suggestion. First off have you seen the card Dosan the Falling Leaf? He could help against countermagic and removal and is a tutorable Grand Abolisher for your colors. Tajuru Preserver is also a hard counter to Grave Pact style decks if you run into them. I also would suggest getting a Winding Canyons and a Arena if you can spare the forest slots. Instant speed creatures and a green form of creature removal are great for lands. Whirlwind and Spidersilk Armor are good against decks with a lot of fliers and Creeping Corrosion, Calming Verse, and Bane of Progress are good against enchantment and artifact based decks.

I would replace Sylvan Scrying with Crop Rotation since its the same effect for 1 less. I think this deck needs a pair of Lightning Greaves and a Skullclamp, both are insane in these creature based decks and will make most of your creatures into nightmares for control players. I Like your inclusion of Exploration and another card like it is the enchantment Burgeoning. It can get out of hand in big multiplayer games and is a fantastic scaler. Another good ramp spell is Joraga Treespeaker. She does a descent impression of Sol Ring on turn and on. Sakura-Tribe Elder, Nature's Lore, Wood Elves, Yavimaya Dryad, Somberwald Sage, Food Chain, and Skyshroud Claim are all good options too.

Green combo aggro decks probably have a tough time with Blue and Black control decks, so its always good to know that you have access to cards like Carpet of Flowers, Choke, Tsunami, Compost, Elephant Grass, and Lifeforce. If your meta is polluted with these kinds of heavy control decks based on STAX or Counterspells then cards like these can pretty much neuter them. Consecrated Sphinx + Forbid is degenerate after all.

I see you are running Eternal Witness but have you seen the card Genesis? It is one of greens best recursion engines and can easily be put in the graveyard with cards like Birthing Pod or Greater Good. Another good recursion card you may be able to use is Life from the Loam. A very strong form of land recursion if Armageddon and its ilk show up and is much cheaper than Crucible of Worlds.

Creatures I would add for your verse counters are Nylea, God of the Hunt for Verse 4 since she is a dumb indestructible 6/6 that can be buffed and gives everything trample. I think she is better than Surrak, the Hunt Caller and haste can be provided by something op like Lightning Greaves or Swiftfoot Boots.

I also think Nissa's Pilgrimage should be replaced by a creature. This deck is about creatures and honestly a Yavimaya Elder or other creature can be tutored if the need arises and would synergize more. Green lacks draw and you solve that for the most part with Yisan, the Wanderer Bard's ability but any card draw and especially the engines like Skullclamp or Greater Good are amazing to have around.

I hope this helps, the deck is very cool!

March 9, 2016 7:48 a.m.

Perfect_Phyrexia you bring up some fair points. First off I would like to addressNissa's Pilgrimage I run this partly because it serves to thin the deck as efficiently as Harrow (I ran that previously) but isn't a creature that can be killed although I do like Yavimaya Elder.

Next off boots and grieves are cards I entertained for awhile but ultimately rejected. Boots doesn't quite do enough for me because the equip cost cuts into potential things I can do in a turn. Grieves on the other hand is a much better option but the shroud aspect shuts down untap effects that are highly functional in the deck. Next Sol Ring is definitely great early ramp in edh but every deck runs it and I personally don't like to run it because its unfun to me.

Its funny that you mention Winding Canyons for this deck because I recently picked one up and added it to the deck but haven't updated the tappedout list yet. On that note I have also been thinking of cutting Surrak, the Hunt Caller in favor of Yeva, Nature's Herald for more flash fun.

Dosan is an interesting idea as an add too especially because he doesn't turn off abilities only spells which is a one up from Hall of Gemstone that many people suggest.

Finally, Crop Rotation is definitely worth considering as well it may come into play in my next update of the deck

March 9, 2016 1:51 p.m.

Mandalorian says... #3

Since we're putting counters on things, how do you feel about Doubling Season? Goes well with your commander, Beastmaster Ascension, all of your token generators, and of course the best part of Doubling Season, your planeswalkers.

March 9, 2016 5:18 p.m.

Mandalorian Doubling Season is a fantastic card but not you Yisan in particular. Every tutor is essential for the game plan. Skipping tutors is not ideal the other modes are great though

March 9, 2016 5:45 p.m.

I'm glad you liked some of the suggestions fadelightningmm. I hadn't even thought about the counter-synergy with Yisan, the Wanderer Bard and Lightning Greaves so that is a valid point. Yeva, Nature's Herald is a great pick in my books. I am primarily a black mage so I forgot about that one but she combos with Seedborn Muse to make a descent impression of the recently baned Prophet of Kruphix. I like the aspect of dosan not effecting abilities either and he and most of the cards I suggested are powerful sideboard cards if you play with people who let you SB. Burgeoning is much more exciting than Sol Ring imo ;)

March 9, 2016 6:40 p.m.

Why are you not running a Rings of Brighthearth or Illusionist Bracers to double up on Yisan

March 14, 2016 2:44 p.m.

The reason for both is I can't put all my eggs in one basket. Either opition only sets me up for a bad time come a boardwipe

March 14, 2016 5:27 p.m.

Midwest says... #8

Rings doesn't. You can use it with any of your activated abilities, you have a lot. Tap Gaea's Cradle, use Voyaging Satyr to untap the land paying 2 to copy the ability, untap Cradle, tap it, untap it, tap it a third time.

Pay 2 to copy Yavimaya Hollow and regenerate 2 key pieces in response to a wipe.

Copy any of your Planeswalkers' abilities. The list goes on. I mean it even allows you to double Birthing Pod for 3 mana and 2 life. Rings would be very good here, actually.

March 14, 2016 7:10 p.m.

I agree with midwest, rings is pretty sweet. In addition, Myriad Landscape is pretty sweet for thinning if you need that. In addition, some sweet land-oriented cards that I love in green are Wave of Vitriol, Scapeshift, Life from the Loam, and Titania, Protector of Argoth. I may be a little biased towards lands as you may see from my last post, but those are all really sweet cards. I have been especially loving scapeshift, because you can do really dirty things like tutor for cradle and temple, or nykthos and temple. Plus it fuels your 'yard for things like titania. Also, decks with scapeshift loves to run Thespian's Stage + Dark Depths

March 22, 2016 noon

trinitok says... #10

As a Blue player, I find your Control Magic over your people to be heinous, sir. You supply drugs and do cruel mutilations to unleash the Beast Within your women and children. You have an interminable wave of Flock of Rabid Sheep that Overruns my Wall of Ice. I say to you, Mr. Green, how dare you. You do not care if I counter any creature of yours. You can just spend your mana however you want. Your color suffers from such a case of inflation that it isn't even funny. For twenty years now, your government has been in the shadow of the Blue trying to convince others to take a Double Take at our policies. How dare you, sir. How dare you. What kind of Gerrymandering did they teach you in college? Do you think it's funny for the squirrels? They left you because you imprisoned Squirrel Nests on awful Squirrel Farms. You cruelly mistreated squirrels. Well I say to you, Mr. Green, that your so called "Green Party" is a sham. You have no Team Spirit. You only watch out for yourselves. I speak to all the elves, and squirrels when I say that I am Sorry for your grave mistreatment from Timmy, Power Gamer. He has been a cruel leader. Join us. We will make you free with our Omniscience and allow you to Enter the Infinite. Do not believe the Green Party's lies about our Censorship and failed Checks and Balances. It is only Common Courtesy that we extend our hand to free you from this Polymorphist's Jest. This I promise you: You will be free.

Sincerely,

The Blue Bureaucracy

April 3, 2016 4:58 a.m.

Flemish says... #11

My deck is quite simular as yours, a card that I absolutely love in my Yisan deck is Karametra's Acolyte. Usually leads into a game-winning Genesis Wave or enough mana each turn to do everything I want.

April 23, 2016 6:03 a.m.

Dragonmoon says... #12

what is your primary defense for keeping yisan alive? since he will probably draw attention to himself.

April 27, 2016 1:28 a.m.

Darksteel Plate is the primary method as for creature methods I use Sylvan Safekeeper and there's also Asceticism

The play groups I play in will either immediately hate him off the table but i try not to become too explosive at the start so that I'm the lowest threat. When Yisan starts going the pieces are usually the target rather than Yisan himself

April 27, 2016 9:01 a.m.

UpsetYoMama says... #14

May 5, 2016 7:37 p.m.

@ UpsetYoMama because shroud turns off my own interactions with Yisan

May 5, 2016 8:48 p.m.

UpsetYoMama says... #16

Ah makes sense. What about Swiftfoot Boots, then? I like the idea of you being able to activate him immediately with built-in protection.

May 5, 2016 11:13 p.m.

I've thought about it but in order to cast equip and activate Yisan in one turn I would need 7 mana. That's a ton of payment you a one drop a turn earlier.

The major deterrent is that my playgroup doesn't really run spot removal and what is run targets higher priority cards (unless I'm ticking around 5 mana). Boardwipes are the bigger issue hence the Darksteel Plate and Whisperwood Elemental

May 5, 2016 11:24 p.m.

KillKid20095 says... #18

Your deck is amazing and i can tell alor of care went into the list, and cards. I have a few i dont understand the choice of the card Whisperwood Elemental. Also i neglect to run ramp because it might clog a turn in your games has ramp worked, or did you feel it sometimes wasn't necessary?

June 13, 2016 5:54 a.m.

Whisperwood Elemental is essentially making so if someone board wipes you recover quicker.

As for ramp earlier versions of the deck had more but I found myself not casting it so essentially they were dead cards in hand. There are a few games here and there where more would be better but untap land effects and mana doubling has worked fine

June 13, 2016 7:25 a.m.

KillKid20095 says... #20

Good point.

June 13, 2016 4:34 p.m.

MrHuffle says... #21

Have you thought about Dragon Throne of Tarkir? If you play it on Craterhoof Behemoth all creatures get +X/+X twice and they get trample!

Love the deck! +1

July 2, 2016 4:04 p.m.

lucal13 I tried it briefly and wasn't a fan. It was a bit too slow

July 6, 2016 11:54 p.m.

EDH_decks says... #23

Is it possible for you to make a budget version of this deck? It is my favorite Commander deck on the site in terms of playtesting it, but when it comes to money.... Lets just say that there are better.

July 19, 2016 10:21 p.m.

EDH_decks how much of a budget are you thinking of?

July 20, 2016 1:35 p.m.

The important pieces are the untap effects and craterhoof/avenger. I would also place seedborn as essential

July 20, 2016 2:03 p.m.

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