Sideboard


Maybeboard


Welcome!

Well I'll be damned! It's one of those land destruction players asking for help. What a complete and utter puffin.

The questions three:

  • That Maybe board... if only I hadn't gone onto the MTG Salvation Primer and been inspired. There just seems to be too much synergy between Bring to Light and the 4 or 5 cost cards that the deck runs. I would so love to be able to tutor out anything I needed for the situation, especially something like Primal Command which could potentially let me balance again and again.... what are your thoughts on this? How might you include those cards? (if you think it's even worth it..)
  • I have a substantial sideboard of things that feel helpful! But I need to cut 10 cards. Which 10 would you do away with in order to make this the best siding experience that ever sided?
  • I'm having some issues with a win-con. I seem to either not draw my March of the Machines or find that the (pretty pretty) Gargadon is too easily removed. Any tips for how I might improve my play?

Much thanks!

Restore Balance!

One day, there was a pretty pretty Greater Gargadon. Like many gigantic stomping monsters, he was tired of holding the destructive power of a small nation, whilst still being able to be blocked by a 1/1 Puffin with symptoms of advanced ageing. But the pretty Gargadon hatched a plan. What if, instead of constantly being chump-blocked by hilariously cute things, he simply cleared them off into the either and claimed his spot in the sunlight.

What he needed, was to Restore Balance .

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Date added 8 years
Last updated 8 years
Legality

This deck is not Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

13 - 3 Rares

7 - 14 Uncommons

30 - 8 Commons

Cards 60
Avg. CMC 3.95
Tokens Beast 3/3 G, Emblem Kiora, the Crashing Wave, Kraken 9/9 U
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