Prime Panic Button Zegana

Commander / EDH gheridarigaaz

6 COMMENTS | 1305 VIEWS


dcarpntr says... #1

Would you mind pointing out to me the combos? I've been playtesting the deck and I just haven't came across any yet, from what I can tell. I may just be missing something though.

I think you need about 4 more land. 33 is a little skimpy for edh.

As for ramp, I feel like you're partially going about it the wrong way. You have good ramp sorceries, but Instead of enchanting single lands with doubling mana effects, go for doubling all lands. Cards like Caged Sun , Mana Reflection , and Extraplanar Lens will get you more bang for the buck. And not everyone uses snow lands, so the lens would work even better for you.

Master Biomancer is a great creature to have so that all your dudes come in with counters for you to break Experiment Kraj with. Fathom Mage , Zameck Guildmage , and Prime Speaker Zegana are good creatures to draw extra cards off of.

If you want to hate graveyards, try using card:Tormod's Crypt, card:Grafdigger's Cage, or Ground Seal . If you just want to recycle your own graveyard, then Elixir of Immortality is better than Reminisce , in my opinion. Also, I'm not a fan of Psychic Spiral in this deck. You don't go through enough cards to make it worth it.

Hope this helps.

January 25, 2013 7:11 p.m.

hazzaismyname says... #2

Add Simic Manipulator and Cytoplast Manipulator .

Doubling Season will add to the effective ness of buffign creatures up

January 25, 2013 7:38 p.m.

gheridarigaaz says... #3

Most of the combos revolve around infinite untaps. Basically you need a mana source that taps for UU or more like Gilded Lotus or card:Dawn's Reflection lets you do with a land and an ability, Simic Ragworm s for instance, that lets you untap for U. Having something like Fatespinner s ability lets you untap said permanent with Experiment Kraj and then use Simic Ragworm s ability to untap kraj,

the excess mana is what remains. Being able to have infinite mana lets you do stuff like put infinite counters on your creatures, which works with Novijen Sages . Or you could borrow Archivist ability and draw the majority of your library, then use Psychic Spiral to finish an opponent off. Or just use Viridian Longbow to ping everyone and everything in sight.

During one playtest i wound up only with infinite green mana and had to retrace Spitting Image repeatedly on Sphinx of Uthuun to dig for a finishing combo piece. But they're in there and not really hard to obtain once you get half of an infinity down...

Part of the decks problem is finding the combo pieces, which isn't really easy with only a few things like Worldly Tutor , Brutalizer Exarch and card:Green Sun's Zenith to find them... i'll probably be adding in a few cards with transmute. I just need to buy them first...

I really should be running Lightning Greaves in the deck but i don't have any, and i'm trying to shy away from artifact ramp. Though i might add in Heartbeat of Spring and Mana Reflection to compliment Vorinclex, Voice of Hunger 's mana-doubling ability and i completely get that i need more land, just don't know where to make room for them, plus i have a list of things like Lurking Predators that just become insane in multiplayer. With such a strong creature base, i think Loaming Shaman better replaces Reminisce

January 25, 2013 8 p.m.

gheridarigaaz says... #4

It also adds significantly to the price on the decklist. I'd rather have Thousand-Year Elixir instead of Doubling Season in the deck. Though card:Illusionist's Bracers are definitely worth running in here. Same with Training Grounds .

Don't really need to put counters on anything till i start comboing off or acquiring abilities...

January 25, 2013 8:13 p.m.

i would suggest black if you wanted more and better sac engines. but if youre keen on just keeping it simic, then the sac engines/card i dug up are: Glen Elendra Archmage , Ravenous Baloth , Homarid Spawning Bed , Greater Good , Birthing Pod , Voidmage Prodigy , Spiketail Drakeling , Perilous Research , Mycoloth , Feed the Pack , Skullmulcher , Gluttonous Slime , Gristleback , Vivisection , and Gobbling Ooze . other cards i would suggest you looking at are: Fresh Meat , Scavenging Ooze , Predator Ooze , Mitotic Slime , Deadwood Treefolk , Reality Acid , Decree of Silence , and Increasing Savagery .

April 13, 2013 12:54 p.m.

gheridarigaaz says... #6

Didnt think to run Gobbling Ooze it looks like it might be worth a shot perhaps in place of Starved Rusalka .

Also what do you think of running effects that mess with the top of the deck? So far I have Unexpected Results and Call of the Wild which could potentially be run alongside Lurking Predators as a subtheme of the deck.

April 13, 2013 1:04 p.m.

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