Maybeboard


Or maybe it's my magnum opus...

Either way, I'm dedicated to helping my boy Wowzer fulfill his dreams.

This deck definitely feels like it's going to need about 1,000 playtests to actually balance out the different things needed for the wincon, but I did my best to try to keep a relatively even amount of generation of all of them in the deck.
This was honestly a struggle to build because aside from the TEN different things you need to win with Wowzer's trigger, there's a few other things to consider as well.
Namely:
- Being able to consistently get all of the colors of mana needed for the commander, including Colorless and Snow (Honestly, I will need to do a better job with this mana base, but I couldn't be fucked to do it right this moment).
- Being able to protect the Monarch and Initiative, since you need to have them both BEFORE you swing with Wowzer.

All in all, this was a fun and challenging list to put together so far and I'll probably be doing a lot of testing with it.
If you have any recommendations, definitely shout them out!


This took me about 4 hours to put together a list for, please look at it...

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99% Casual

Competitive

Top Ranked
Date added 1 week
Last updated 1 week
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

38 - 0 Rares

32 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.16
Tokens Angel 4/4 W, Assassin 1/1 B w/ Haste, Blood, City's Blessing, Clue, Construct 0/0 C, Dragon 5/5 R, Dungeon: Undercity, Emblem Karn, Living Legacy, Energy Reserve, Food, Gnome 1/1 C, Human Knight 2/2 R, Map, On an Adventure, Powerstone, Replicated Ring, Saproling 1/1 G, Skeleton 4/1 B, Soldier 1/1 W, Spirit 1/1 W, The Initiative, The Monarch, Treasure
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