Emrakul-the-Format-Broken says... #2
NicolBolasFTW, Thanks! It's the only deck I've actually built, the others I made have just been proxied. I've only been able to play it at school lately, and it DESTROYS everybody. This is even considering that in real life, I only have 1 Summoning Trap , 3 Maelstrom Pulse and no fetch or taplands. Still, it's only competition is a mono-red Goblin deck, probably because it runs a playset of Crush mainboard, which kills my Quicksilver Amulet s. (Most kids at my school have terrible decks that have random artifacts for no reason, and he likes to destroy them all.) Still, I beat it 75% of the time.
From what has happened at in my tournements (Keep in mind this is without any fancy dual land, other than the shocks.)I usually lose in 3. I win the first, then lose the next 2. However, that was a long time ago, and this deck has been much improved since. Next time I can join a Modern tourny I will. Not that this deck has only ever won once against RDW and NEVER against Affinity, which pisses me off alot.
Oh, before anyone suggests, Through the Breach isn't worth the mana, and Polymorph is too risky. Elvish Piper was in here for awhile, but was removed since it's so vulnerable it gets killed by a slight draft.
May 2, 2014 7:52 p.m.
NicolBolasFTW says... #3
So, I play tested this against my modern deck, http://tappedout.net/mtg-decks/lightning-speed-2/, which is currently in editing, and after being obliterated game one, came back and beat me with Emrakul round 2, and barely lost because I top decked Lava Spike game 3. Since my deck usually wins very quickly, I conclude that this deck is very good. My one question is, it seems pretty susceptible to swarm or fast burn decks, so how do you deal with that?
May 2, 2014 9:29 p.m.
Emrakul-the-Format-Broken says... #4
NicolBolasFTW, Yeah, that's what my main problem with it is. It loses to swarm and stuff. If their swarm, but not super fast, Damnation works well. However,many are too fast for it. if their White or green, then Deathmark goes in. I've been considering minusing oneof the Deathmark s in the sideboard for Golgari Charm to kill their swarmers as well. Thoughts?
May 2, 2014 9:46 p.m.
Emrakul-the-Format-Broken says... #5
Also, against burn I commonly put in Spellskite to absorb it. I can get blue from Birds and Sylvans, while paying 2 life if really nessecary.
May 2, 2014 9:47 p.m.
theinfernumflame says... #6
I run a mono-green eldrazi deck in modern (yes, including Emrakul, the Aeons Torn ), and the thing that gives me an edge against swarm/aggro decks is Primeval Titan fetching Glimmerpost . When the opponent has to deal 32 damage to kill you instead of 20, it's a whole different game.
May 2, 2014 9:50 p.m.
NicolBolasFTW says... #7
Golgari Charm would probably be better, because anything G/W you would need to blast with a Deathmark would be around turn 4 or 5 (which is when you should have out Progenitus or Emrakul.
May 2, 2014 9:57 p.m.
Emrakul-the-Format-Broken says... #8
theinfernumflame, I saw your deck. It does look interesting and powerful, but this deck really only cares about dropping one of 2 fatties, and really doesn't need lifegain. (Vampire Nighthawks should give what little I need.) and I don't want Primeval in here since for the same mana I'm likely to get Emrakul out.
NicolBolasFTW, I definitely agree with you. And it has the two other uses too should the need arise.
May 2, 2014 10:12 p.m.
Emrakul-the-Format-Broken says... #9
Sideboard has now been modified a bit to be more fit against more Tier 1 decks.
May 2, 2014 10:36 p.m.
Seems really fun to play. A definite +1 here. Just one thing with the sideboard though, would you be better off running more copies of particular cards like Pithing Needle and Kataki, War's Wage ? Only having one to sideboard in seems a bit risky in a deck that has not much card draw, especially if you're going up against fast decks.
June 16, 2014 8:28 p.m.
Emrakul-the-Format-Broken says... #11
enpc, thanks for the +1 and suggestion!
I prefer to have a sideboard with a variety of cards to fit myself against all different situations, which is why the sideboard is all one and two ofs. Although, you do have a point on lack of card draw. I've been thinking about dropping the Mass Polymorph and one birds and one caryatid for 3 Explore , to result in ramp and card draw simultaneously. Thoughts?
June 16, 2014 8:38 p.m.
I really like Explore as a crad, however you will need to re-jigg your mana base if you do that. You won't need blue, thats for sure however I would consider putting some Temple Garden s / Godless Shrine s in (one or two total) and then a Marsh Flats or two. it will mean more cost however you don't have an absolute reliance on mana dorks to land fix. You could also include a Primeval Titan as one of your fatties.
But yeah, I'm a big fan of card draw so Explore seems good. I have actually taken a liking to Manamorphose as card draw. And it also fixes.
June 16, 2014 8:46 p.m.
Emrakul-the-Format-Broken says... #13
Oh yeah, also a quick change I'm making as soon as I get enough money: The nighthawks are being switched out for Fulminator Mage s. They are always threatening. While vampires are strictly better creatures, they are bolted, or pathed, or anything else without a care. But Fulminator Mages are scary. Especially againt control. Either lose mana, which will slow them greatly, or they have to counter it... U/WR isn't scared of nighthawks, but are of Mages. They will, instead of bolting them the instant they hit the table, Mana Leak it, triggering Summoning Trap ...
If I go with Explore s, I'll pull out Windbrisk Heights . Is good in theory, but is really an "Enters tapped, taps for colorless, and really bad Summoning Trap." Will replace this and Mutavault for basic lands. (Muta hasn't proved as useful as it was in theory...)
I'm very reluctant to pull out Mana Dorks for them, however. They give me mana of any color, which gives me access to any sideboard colors I feel like. Due to them, I've actually considered a singleton Remand in mainboard in case I hate their stuff and want draw... However, Expllore is better in this deck I think...
With this many dirks, i think 22 lands might be enough for this deck...
Here's what I have in mind:
-2 Mutavault
-1 Windbrisk Heights
-4 Vampire Nighthawk
-1 Mass Polymorph
For:
+1 Forest
+1 Swamp
+4 Fulminator Mage
+2 Explore.
Thoughts?
PS: I have gotten a suggestion for Primeval Titan before. The issue is that I'd rather drop a summoning trap. He's also a much worse fatty than the other two, and once I have 6 mana to cast him, I'm usually set for game anyways. Especially with new card draw coming in.
At my current financial state, I'm not getting more shocks or fetches. Spent enough on these already.
June 16, 2014 9:18 p.m.
I like the addition ofthe Fulminator Mage s. Seems much much counterspell worthy. I think with the addition of Explore you may be able to go down to 3x Quicksilver Amulet . I appreciate that its a way to drop your fatties easier but I think that 4 is excessive. The last thing you want to do is draw into multiples of these and not creatures (or ways to get said creatures). That way you can go 3x Explore .
June 16, 2014 9:38 p.m.
If you play this against an infect deck you will die. Also you pretty vulnerable to spell pierce. Have you looked at any of the Tron decks? They run Emrakul and Karn.
June 21, 2014 1:27 a.m.
Emrakul-the-Format-Broken says... #16
In my meta, there is still quite a bit of MeliraPod remaining, so nobody plays infect. Nobody plays Spell Pierce either.
Seriously, NOBODY plays infect, and any kind of homebrews are very rare.
I don't get how I'm vulnerable to spell pierce. Isn't any deck that runs any 2 mana spells vulnerable to it? I only run 5 cards right now that cost 2, so I think I'm pretty decent against it, even if any decks use it at all.
There is a bit of Tron, but, as my luck would have it, I don't play against it much. I don't like Tron since it drops Emrakul much slower. (By turn 6 at the earliest. This drops it turn 6 at the latest instead.)
June 21, 2014 3:08 p.m.
Emrakul-the-Format-Broken says... #17
enpc: you have a point. I have had many annoying cases where I had 2 Amulets in hand but no fatty. I'll pull one out for a 3rd explore.
I've also considered pulling out 1 Progenitus for Griselbrand. My meta contains quite a bit of Murica Control, many of which have a singleton Wrath of God in mainboard. Many times I have swung with Progenitus and they wiped the board the next turn. With Griselbrand, I at least gained 7 life (Or filled a hand) giving me time to get out another before being killed.
June 21, 2014 3:20 p.m.
Emrakul-the-Format-Broken says... #18
I also pulled out one Maelstrom pulse for a second Abrupt Decay. I think more than a singleton is needed.
June 21, 2014 3:21 p.m.
Emrakul-the-Format-Broken says... #20
Scytec, thanks! Care to playtest it against a deck of yours?
June 21, 2014 4:37 p.m.
I don't have any even close, but sure, try STORMTROOPERS!! Haha. The rest of mine are standard. And to be honest I'm at work so I commented to find it easier later. To hardcore chexk it out. :)
June 21, 2014 4:59 p.m.
Spell Pierce adds 2 mana to the casting cost of every non creature spell. Quicksilver amulet and summoning trap will be useless against it.
June 24, 2014 8:42 p.m.
Zombot: Yes, this is true, just like Mana Leak adds 3. But every deck has a weakness. This deck cheats creatures inot play, thats how it wins. With all of MtG, there will be cards that disrupt it. That's why there is no "Perfect Deck". Fore example, affinity decks are stupidly fast but Kataki, War's Wage shuts them down completely. Naya zoo is powerful but a deck built around lots of field wipes should be able to stop them. Thats the nature of the game. The argument "dies to removal" (or in this case counterspells) doesn't really add much to the table. Maybe a better post might be a way to get around cards like Spell Pierce or Mana Leak , or to speed the deck up so that it has the mana available to pay the extra costs? Thoughts?
June 24, 2014 9:08 p.m.
Emrakul-the-Format-Broken says... #24
Sorry, I was clearly thinking of Spell Snare ... Which I actually see more of than Spell Pierce . I've been trying to think of ways to make this deck more resilient against counterspells. I mean, I can't really think of any decks that run Spell Pierce as their only counterspell. And I think that based on the ramp, I should be able to pay the cost most of the time. Although, Mana Leak is very common in my metagame, but the control decks seem to only ever leave enough open for one counterspell. You thought Fulminator was bad? Here it comes... Boom, Emrakul. But any improvements on speed are certainly welcome! I just can't think of that many ways...
June 24, 2014 9:41 p.m.
Emrakul-the-Format-Broken says... #25
I'm seriously considering Lotus Cobra s. Especially with Explore s, they'd give a ton of mana.
NicolBolasFTW says... #1
awesome deck, how often does it win? or have you not been to FNM with it yet.
May 2, 2014 7:07 p.m.