Sideboard


This deck is so hard to figure out how to build properly. The potential cardpool is absolutly immense. After a lot of thinking and consideration I ended up with this list, which I feel will have pretty good matchups across the board. I'm a little worried about the g1 aggro matchup, but I feel that it should be doable with 3 verdicts and 8 t2 plays. Farseek into Verdict is a pretty good agro-killer.

With the control matchup, I aim to either outdraw them g1 or drop a protected Acidic Slime (ideally off of a Plasm Capture). Reanimator is an iffy one, but I'm hoping that the counters will get me through that matchup. The other midrange matches should be cakewalks with the massive amount of CA the deck generates.

The sideboard carries silver bullets for all matchups. Aetherling crushes the Jund and the control matches, while Ground Seal and Memory's Journey help the reanimator match. Supreme Verdict combined with Centaur Healer takes care of the agro matches. The rest of the cards are more generic, and aim to support several different matchups.

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Played the list for the first time in it's completed state. Went 4-0, without dropping a single game.

Match 1 - Junk tokens

Game 1 was pretty close. It was a 30 minute slugfest of his Sorin + Lilianna of the Veil against my constantly refilling hand. He managed to crack Lili's ultimate, but not even losing half my could keep the deck from refueling my hand. I eventually managed to out-value his board with a boardwipe when his hand was empty, and won the game shortly thereafter. The second game was more agressive, and resulted in me winning after 15 minutes.

Match 2 - Jund Control

Game 1 was more or less a repeat of the previous game 1. Long slugfest resulting in me simply outdrawing him and burying him in card advantage after about 25 minutes. Game 2 he messed up a bit and discarded a farseek to a turn 2 Lili, while I decided to keep mine. This allowed me to get ahead on land drops and, consequently, card advantage. Using Wolf Run combined with Selesnya Charm to exile his Olivia Voldaren sealed the game for me.

Match 3 - UWR Tempo

There's not much to say here. He got landflooded both games during the midgame, which allowed me to get far, far ahead. Repeatedly destroying and trading with his Reckoners made this far easier than it should've been.

Match 4 - Naya Humans

The matchup I was dreading the whole evening. This deck is FAST, and I know that unless I play t2 Augur, t3 charm into t4 sweep OR t2 farseek into t3 sweep I'm going to lose. Luckily, I drew the first alternative game 1, which led to a pretty fast win. Game 2 was a really hard to watch. I drew 3 lands, Farseek and Supreme Verdict with 1 charm and a Feeling of Dread as backup. And on turn 3, when I was going to sweep the board, he tapped his Cavern of Souls and a Sacred Foundryfoil in response to play Boros Charmfoil with indestructability mod, only to seconds later realize his mistake. The worst part was that the turn before that he had put down another Sacred Foundry tapped instead of shocking himself to make it enter untapped. Had he played that Sacred Foundry untapped, I would've definitly used my sweeper right into his charm, and promptly gotten myself killed.

In the end, I'm very happy with how the deck runs. I didn't feel like any matchup was unwinnable or that I was ever at a severe disadvantage. As my LGS is kind of small, we have a very small price pool aswell. For my win, I was awarded a Blood Cryptfoil, which I then traded for a Jace, Architect of Thought that I will experiment as a maindeck alternative to one of my Garruk, Primal Hunters.

Comments

Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

42 - 8 Rares

8 - 5 Uncommons

2 - 2 Commons

Cards 60
Avg. CMC 3.46
Tokens Beast 3/3 G, Copy Clone, Knight 2/2 W w/ Vigilance, Wurm 5/5 G w/ Trample
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