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Progenitus, Call of the Gods

Commander / EDH

bhayes8


Essentially this deck is designed to either destroy everything you love, or prevent it from doing what it loves to do.

The last card I will be putting in there when the last card I will be putting in there when the set comes out is Maze's End.

You'll notice that there are several cards that are either time based charge counters for the win, or do some stuff to put counters on for the win. I have a lot of them, that way I have different options, obviously some are more passive than others, I can always just use some of my big guys to dish out lots of damage if worst comes to worst.

Really it's I either destroy it, take it, or don't let you use it on me.

Comments are appreciated.

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Revision 6 See all

(11 years ago)

+1 Domri Rade main
+1 Elspeth, Knight-Errant main
-1 Near-Death Experience main
-1 Test of Endurance main
Date added 11 years
Last updated 11 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

24 - 0 Mythic Rares

49 - 0 Rares

3 - 0 Uncommons

14 - 0 Commons

Cards 101
Avg. CMC 5.11
Tokens Copy Clone, Emblem Domri Rade, Emblem Elspeth, Knight-Errant, Human 2/2 G, Saproling 1/1 G, Soldier 1/1 W, Wolf 2/2 G
Folders stuff, edh
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