I finally got all the cards, but when I put it all together, I was kind of disappointed (although not really surprised) that it wasn't working very well. However, I was reluctant to make too many changes because I still wanted the deck to feel the same. When I finally made the changes, I was really happy with the results, and the deck still had the same "feel" to it.
-6 Island, +2 Forest, +1 Mountain, +1 Hinterland Harbor, +1 Sulfur Falls, +1 Rootbound Crag I knew from the very beginning that a three color deck was bound to do poorly, and I was right! Also, I added the dual lands because I already had them.
-3 Strangleroot Geist, +3 Quirion Dryad The Dryad gets bigger much quicker than the Geist, mostly because when I cast Volt Charge and Tezzeret's Gambit, it gets two counters.
-3 Thrummingbird, -2 Champion of Lambholt, -1 Vorapede, +2 Prey Upon, +2 Fling, +2 Blasphemous Act None of these creatures were really doing their jobs correctly, so I replaced them with that other stuff, which is great for removal and undying.