1. Personal deck building restriction: if a card is in one of my decks, you won't find it in another deck I've built (with the exception of Basic Lands, the Command Tower and the occasional Sol Ring). I introduced this restriction to resist the temptation to use the most powerful tutors and most powerful ramp spells in every single deck. This way I have to consider my choices more carefully.

  2. If I don't like the design, I don't include it - even if it would be very good in my deck.

Atraxa, Praetor's Voice: Proliferation Stasis

This deck wants to have the biggest creature on the table.

Proliferation Stasis 1 = Proliferate!
Proliferation Stasis 2 = Eldrazi!
Proliferation Stasis 3 = Stasis!

Proliferation Stasis: Win Conditions

Overwhelm, Outvalue , Overrun: Proliferate as soon as you can. You might knock out an opponent with early poison counters. Ramp with artifacts and play huge Eldrazi monsters like Emrakul, the Promised End or a Blightsteel Colossus *list*. Proliferate -1/-1 counters from Contagion Engine or Black Sun's Zenith to quickly eliminate otherwise indestructible threats. Once you can generate enough mana with your artifacts and creatures so that you don't depend on lands anymore, play cards like Hokori, Dust Drinker, Winter Orb or Stasis to deprive your opponents of their resources. Cards like Seedborn Muse or Unwinding Clock let you untap your lands nevertheless and provide you with a game ending advantage.

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Casual

95% Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

32 - 0 Mythic Rares

58 - 0 Rares

6 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 4.44
Tokens Construct 0/0 C, Marit Lage, Phyrexian Mite 1/1 C, Slug 1-1 B, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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