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Prosper's Kitchen

So you like Prosper, Tome-Bound do you? But you also like taking an unnecessary number of game actions on top of filling your playmat with more permanents than can fit? Then try this list on for size! I've dragged Prosper through the kitchen sink and he's come out the other side with a hundred-part-swiss-army-knife-engine.

This take on the classic value monster that is Prosper is much more heavily focused on accruing and utilizing a ton of artifacts (food, blood, treasure, constructs etc.) than on the impulse draw side of things, which is just around to keeping the pan hot while you do the cooking.

A Recipe for Success

There are 2 main ways of getting value in the deck, Discarding and Sacrificing. Both of these overlap with playing cards from exile and/or creating artifact tokens. Those tokens need to be sacrificed to activate, fueling your ability to draw/discard/make mana and artifacts, and sac some more.

Birgi, God of Storytelling   is a super important part of the plan. You're almost always casting the Harnfel, Horn of Bounty   half and discarding to impulse through your deck. Having out either Conspiracy Theorist or Containment Construct while doing so can let you completely circumvent the cost of discarding. You can also constantly pitch Ovalchase Daredevil and get it back to hand with any of the countless ways to make artifacts, which is a really nice way to get things rolling. Surly Badgersaur is another great way to get value from your discards.

There are plenty of ways to sacrifice creatures and artifacts, like Keskit, the Flesh Sculptor, Oni-Cult Anvil, Ruthless Technomancer and Hidetsugu, Devouring Chaos. All the sac outlets provide value and can even put more artifacts on the board.

Another very important aspect of the deck is recursion. There are a few lands that can get creatures back, like Mortuary Mire, creatures like Goblin Engineer and Ruthless Technomancer can recur important parts of your various engines, and Blood Fountain can trade itself in for creatures as well.

Finally is the impulse draw portion. There are stand alones like Theater of Horrors and Reckless Impulse, as well as creatures like Atsushi, the Blazing Sky and Flameskull that need to die to get their effect. These help make sure Prosper keeps up a steady stream of treasures, and keep us churning through the deck. An important thing to note is that casting Stromkirk Occultist for it's madness cost counts as it being cast from exile, and anything you play off of Conspiracy Theorist or Containment Construct counts too.

If a card doesn't fit into any of the above categories, it's most likely a removal spell, ramp or a land -- but many of those fit in an engine category too. This deck is extremely devoted to it's synergies, so there isn't a lot of room for anything else.

Dicing up the Competition

Once you get yourself a pile of artifacts, you're going to want to actually win the game. The main way to do so is by burning your opponents to death. Marionette Master gets it done the quickest, while Mayhem Devil is the most flexible, but there are several options to select from, and most are tutorable with Imperial Recruiter. You can also go infinite with Dockside Extortionist + Ruthless Technomancer + a repeatable sac outlet like Ashnod's Altar or Hidetsugu, Devouring Chaos as long as dockside is creating enough treasures to net mana. Once you do that you should be able to figure out how to win, it can be infinite damage with any of the aforementioned sac wincons, or you could March of Reckless Joy your entire deck... and turn it into infinite damage with one of the aforemention sac wincons. You could make an arbitrarily large Dragonspark Reactor, kill someone and then bring it back to do it again. Academy Manufactor will allow you to draw your deck with clues, get infinite life and you can still play a sac wincon to do infinite damage. You could even do it during your upkeep just enough times to get to 10 treasures with a Revel in Riches trigger on the stack. However you go about it, you should be able to get the job done once you're looping.

My goal with this deck was to build Prosper in a unique way. He is an awesome, flexible, value packed card but I often see him built the one way (which I built on my first go around too). I wanted to shift away from big clunky impulse spells, and move towards accruing incremental value with a very flexible value engine you can set up to answer any kind of threat if you slice it just the right way.

This is definitely a first draft in it's current form, and there are plenty of cards I'm interested in fitting in, but so far I'm loving how it feels to pilot.

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94% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

48 - 0 Rares

24 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 2.66
Tokens Blood, Clue, Construct 0/0 C, Construct 1/1 C, Construct 1/1 C Token w/ Defender, Copy Clone, Emblem Daretti, Scrap Savant, Food, Goblin Shaman, Samurai 2/2 W, Servo 1/1 C, Spirit 1/1 C, Treasure, Vampire 1/1 WB
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