Punishing Choices is designed to make the opponent choose how they die. Choosing how and when they take damage from the start of the game til the very end. Suggestions are always appreciated.

Zo-Zu the Punisher is our Commander but is just a piece of the Punishers that will bring pain to the entire table as your discretion. Playing him as early as turn 3 will start to generate small amounts of damage piling up on each opponent until his threat level demands action. Included is a small suite of land destruction to force land drops later in the game.

The Punishers

Goblin Arsonist , Mudbutton Torchrunner , Dance with the Devils, and Devils' Playground punish those who would seek to destroy them.

Scab-Clan Berserker and Mindsparker punish those who would seek to harm you without the aid of their minions.

Flameblade Angel and Circle of Flame will cleanse those who would seek to attack you or harm your minions in burning flame.

Burning Earth would punish those who would seek to harness the power of the non-basic lands against you.

Lavaborn Muse would punish those that play too aggressively.

Hissing Iguanar punishes those who care not for their minions or are too careless in the destruction of others' minions.

Ash Zealot would punish the profane necromancers that would seek to reanimate their dead.

Eidolon of the Great Revel would punish those who would seek to destroy you without appropriating the proper resources.

Hard ChoicesThese cards are included go give opponents additional control in how they die.

Blazing Salvo : Lose a creature or 5 life...the choice is yours.

Browbeat : Do you want to take 5 damage or allow me to restock my hand?

Breaking Point : Field clear or 6 damage to the dome. Extra dangerous if Hissing Iguanar is in play.

Vexing Devil : Great Early game but is often found wanting later. Good play off the field clear.

Combustible Gearhulk : Variable damage or draw three cards. Make them think about how to benefit you.

Sin Prodder: Allow me to draw this card. Or suffer the damage to have me discard it.

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Revision 1 See all

(7 years ago)

-1 Brain in a Jar main
-1 Cinder Pyromancer main
+1 Forgotten Cave main
+1 Hanweir Battlements  Meld main
-1 Springleaf Drum main
Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

34 - 0 Rares

19 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.23
Tokens Devil 1/1 R, Goblin 1/1 R, Hellion 4/4 R
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