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PVE Sliver Horde

Custom

Hexi180


Version 1.1

This is a list for a Sliver Horde PVE Deck. Recommended 4 Players FACTIONS:

  • The Horde: The deck (List provide) that runs autonomously.

  • The Survivors: The players with their own EDH Decks playing Two-Headed Giant(ish)

WIN-CON:

  • The Horde wins if The Survivors' group life total is reduced to zero or below.

  • The Survivors win if The Horde has no cards in its library, and no creatures on the battlefield. (Alternate Win Cons will remove the player that activated it from the game, symbolizing they "Planeswalked" away, reducing the survivors life total by 30)

  • Auto-win abilities of cards work like the following:

The Survivor Wins
The sources controller planeswalks away and the survivors lose life equal to the amount of life they contributed at the beginning of the game.

HORDE'S TURN:

  • Untap: Proceeds as normal Untap Phase.

  • Upkeep: Proceeds as normal Upkeep Phase.

  • Draw: The Horde's draw turn works similarly to Cumulative Upkeeps effects that cap at 3 with the following effect: Cards are revealed off of the top of the Horde deck, until X Cards that are not 1 of the following: Metallic Sliver; Sliver Construct; Venser's Sliver, are revealed. Place all Artifacts revealed this way onto the Battlefield under the Horde's control, then cast all spells in the Order they were revealed. If an effect makes the Horde Draw additional card during Draw Step the Horde will get +1 to its Reveal for each additional Draw.

  • Horde Casts all cards in "Hand" in a random Order.

  • All Valid cards in the Horde's Graveyard are cast (Cards can only be cast this way if it has an ability that states this effect.

  • All Cards with Flashback in the Horde's graveyard will be cast for its Flashback Cost.

  • All cards with Graveyard activated recursion abilities in the Hordes Graveyard will be activated starting with the top most card.

  • All Cards with Unearth are activated.

  • Combat: All Slivers in the Horde have "Haste" and "This creature must attack each combat, if able."

  • End Turn.

RULES FOR THE HORDE:

  • The Horde counts as a player, that pilots itself.

  • Any choice The Horde must make, it will be made as randomly as possible, if unable to make a random choice, the Survivors will make a conscious choice.

  • The Horde has an infinite amount of Mana of all colors and types at all times. This Mana is NEVER affected by Mana Burn.

  • All creatures controlled by The Horde have "Haste" and "This creature must attack each turn if able.", and are Slivers in addition to their other creature types.

  • The Horde has no life total. Damage dealt to The Horde, and any life it loses causes that many cards from the top of The Horde's library to be put into its graveyard.

  • When Attacking the Horde attacks the Survivors as a whole, not individual players. Players choose how they want to block as a team.

RULES FOR THE SURVIVORS:

  • The Survivors have three turns to set their defenses before The Horde gets its first turn. Then turns alternate like normal. The number of turns can be changed if the survivors would like more of a challenge.

  • Like in Two-Headed Giant, The Survivors are a team and all take their turn simultaneously. The Survivors attack and block as a team.

  • Players use Partial Paris Mulligan Rules, first one is free.

  • Each Survivor contributes 30 life to the group life total.

  • When Attacking the Horde the Players may choose to forgo the damage from X attacking creatures to exile X cards from the Hordes Graveyard. This does not count as Targeting cards in Graveyards

LEADERBOARD MODE:

  • Single Player attempting to Survive the Horde as long as possible, Starting with a life total of 60.

  • Horde starts its first turn after the Players 3rd Turn.

  • The horde draws/reveals cards from the top of its deck equal to the number of turns it has taken Max of 3, unless another ability states otherwise.

  • Horde reveals up to a max of 3 cards, during its Draw/Reveal/Cast Phase.

SPECIAL RULES (The following Section also includes similar Cards/Spells/Effects):

  • card: Lavebelly Sliver And Spiteful Sliver: Abilities will both target the Planeswalker with the Least Loyalty on the Survivors side

  • Tasigur, the Golden Fang: Other Survivors are legal targets of Tasigur's Ability.

  • Cards that deal with Voting: Survivors can choose which effect will take place. If a decision cannot be made, the horde will be the tie breaker decided as Randomly as Possible.

  • If an effect would give the Horde the option to pay any amount of mana, i.e. Kazuul, Tyrant of the Cliffs, horde will pay with its infinite amount of mana that it has. Except for Cards that has the following Mechanics: Assist, Join Forces

HORDE Lieutenants (Limited 2 Copies):

Brood Sliver

Diffusion Sliver

Dregscape Sliver

Lymph Sliver

Virulent Sliver

ALLIED CARDS, Signifying Rare Events that are in the Survivors Favor (The Horde Never Gains the Benefit from Allied Cards) Not Currently played in Leaderboard:

HORDE'S SACRIFICE PRIORITY TABLE:

  • The Horde will sacrifice creatures according to the following Chart Cards higher on the list has a Higher Priority:

  • Unearthed Creatures have the highest Sacrifice Priority Starting with the Lowest CMC. Then Moving onto the rest of the table.

  • Sliver Tokens

  • Metallic Sliver

  • Sliver Construct

  • Venser's Sliver

  • Main Sliver Horde

  • Sliver Leuitenets, except Dregscape Sliver

  • Dregscape Sliver

  • Sliver Generals

RECURSION PRIORITY TABLE

  • TBD

If the Horde is forced to skip phases, it skips them in the following order:

  • Main Phase
  • Untap
  • Draw
  • Combat

BANNED\RESTRICTED\GLOBAL EFFECTS (If you draw one of the following cards Remove it from the Game and Draw another Card)

  • The intent of the Horde Banned list is to remove any cards that stop the Horde with little assistance

  • Current EDH Banned List

  • Syr Konrad, the Grim: Can potentially deck the Horde in 1 turn with just a few mana.

  • Blazing Archon: Prevents the Horde from performing a necessary action (Combat).

  • Solemnity: Can cause to many hard locks. I.E. Decree of Silence.

  • Athreos, God of Passage: Ability doesn't interact with the Horde

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Comments

65% Casual

35% Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Custom legal.

Rarity (main - side)

2 - 0 Mythic Rares

31 - 0 Rares

25 - 0 Uncommons

62 - 0 Commons

Cards 120
Avg. CMC 3.39
Tokens Sliver 1/1 C, Soldier 1/1 W
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