A deck I've been running with in casual games, and also a deck I've continually added to from very basic cards. I traded a friend for the Worldspine Wurm (s) and was able to squeeze them into this deck with some minor alterations to this deck previously operated (more of a mid - range creature than anything else). It mainly ramps by putting out shamans alongside Sachi, Daughter of Seshiro , as well as using creatures like Jade Mage to pump out chump tokens to stall. A secondary function is exploiting the sacrifice mechanic of Savra, Queen of the Golgari in conjuction with the token generators. So now I'm at the point of wanting to maximize the "rampabilty" of Worldspine while not making this a one-trick-pony deck. Perhaps some of the cards in the should be removed or side boarded? Any advice on which cards are extraneous or needed would be most helpful :)

Worldspine Wurm - because it's big and creates more minions.

Sachi, Daughter of Seshiro - second ability gives all shamans the ability to tap for

Korozda Guildmage - (shaman) can put out saprolings by saccing a creature. That ability +Worldspine wurm= fifteen 1/1 saprolings +three 5/5 wurms with trample.

[[Jade mage - (shaman) pumps out saprolings for cannon fodder.

Pawn of Ulamog - (shaman) if (when) one of my shamans gets blasted, creates 0/1 eldrazi spawn tokens that can be sacced for .

Orochi Eggwatcher - (shaman) puts out 1/1 snakes, and had an okay ability if she's flipped.

Whisperer of the Wilds - (shaman) simply another shaman vehicle for adding mana.

Mistcutter Hydra -useful at any point in the game, can be pumped up if worldspine doesn't appear.

Savra, Queen of the Golgari - (shaman) makes use of other sacrifice abilities for removal and life gain.

Jarad, Golgari Lich Lord -useful in case of board wiper get something out with some power.

Reaper of the Wilds -useful mainly for her "scry when something dies" ability, though having a 4/5 death touch isn't bad either.

Fleshwrither - can be sacced to search library for Sachi, sabra, Jared or Reaper of the Wilds.

Quirion Elves - can be tapped for green or any other color mana.

Lotleth Troll -2 drop 2/1 that can be pumped with trample and regenerate... Why not?

Treasured Find - can retrieve useful cards from graveyard

Channel - because greatness at any cost

Nature's Spiral - same as Treasured find

Ashes to Ashes - because sometimes you just have to kill two birds with one stone, even if it costs five life.

Barter in Blood .-"each player sacrifices two creatures" isn't this why we have tokens?

Suggestions

Updates Add

Comments

Date added 9 years
Last updated 9 years
Legality

This deck is Vintage legal.

Rarity (main - side)

5 - 0 Mythic Rares

13 - 0 Rares

16 - 0 Uncommons

13 - 0 Commons

Cards 60
Avg. CMC 3.38
Tokens Assassin 1/1 B w/ Player Killer, Eldrazi Spawn 0/1 C, Saproling 1/1 G, Snake 1/1 G, Wurm 5/5 G w/ Trample
Votes
Ignored suggestions
Shared with
Views