Key Gamplans:1. Quick, Fast, hitting human soldiers.2. Growth from spells, and use of enchantments.3. Either a quick win with small fast creatures or Lengthy win by building up creatures until eventually too powerful.

Any advice for this deck is greatly appreciated.

Suggestions

Updates Add

Comments

Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Mythic Rares

13 - 0 Rares

15 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 2.83
Tokens Dragon 2/2 R, Emblem Elspeth, Sun's Champion, Enchantment Golem 3/3 C, Soldier 1/1 W
Votes
Ignored suggestions
Shared with
Views