Xantcha, Woke Agent

Commander / EDH* pokepower116

SCORE: 102 | 45 COMMENTS | 16937 VIEWS | IN 36 FOLDERS


Really fun build! +1

August 6, 2018 4:11 p.m.

scumbling1 says... #2

I have Xantcha on pre-order right now. I completely understand the appeal of her.

How about Pox to compliment Death Cloud?

August 6, 2018 5:53 p.m.

Caerwyn says... #3

You should defiantly mainboard Ashnods alter. Having a sacrifice outlet for when your opponent dies and Xantcha returns to your control is invaluable, particularly one that can be used at the same time as a mana source and helps offset Commander tax for recasting.

August 6, 2018 6:05 p.m.

pokepower116 says... #5

Jimmy_Chinchila Thank you very much! Looking forward to finally getting to try her out myself!

scumbling1 Oh wow, that's a great idea! I actually like the card more than I like Death Cloud. Will try and fit both in; but if I can't find space for both I'll be replacing Death Cloud for Pox (also trying to find space for Fraying Omnipotence).

cdkime You make a really good point. I was trying to build this deck under the assumption that the situation that you're describing would rarely happen. If the player that is in control of Xantcha dies, I was hoping that everyone else would be at such a low life total that the game would end sometime around the next turn OR that the player controlling Xantcha is the 2nd or last player to get knocked out of the game. So instead of running sacrifice outlets, I was trying to run a bit more spot removal to use on Xantcha if push came to shove.

That all being said, Ashnod's Altar is just a great card regardless. It's definitely worth at least playtesting! Will add it into the list.

August 6, 2018 7:58 p.m.

scumbling1 says... #6

cdkime does make a good point that I hadn’t thought about. If you were running more ETB creatures, something like Erratic Portal could be considered.

You could also consider sacrifice effects on lands. I don’t know what your budget is, but Miren, the Moaning Well, High Market, Phyrexian Tower, and Keldon Necropolis are all out there. They might be easier to integrate into your list, as you have a lot you’re trying to fit in right now.

August 6, 2018 8:50 p.m.

pokepower116 says... #7

scumbling1 They do make a good point and it is something I've given consideration to when making the deck. The biggest problem for me at the moment when it comes to incorporating sacrifice outlets is that I don't have a lot of creatures in this deck. Only 12 creatures in total, one token generator (Rite of the Raging Storm), and one way to steal the opponent's creatures (Insurrection). This means that in many situations these cards will be dead draws. That's why I wanted to err on the side of running more single targeted removal and boardwipes so that I can get rid of Xantcha that way if she becomes troublesome while still having the versatility to use them as removal if needed.

Even when I do get Xantcha back under my control, the opponents have to pay 3 mana to deal 2 damage to me. That's a lot of investment for not a lot of damage; and by this point there are, at most, two opponents left to pay that mana (barring any Homeward Path shenanigans) if we're assuming a 4 player game.

With that all being said, I actually would love to run both High Market and Phyrexian Tower in this deck for that added peace-of-mind and way to get my commander back into the command zone. But for budget's sake I think I'll just add High Market for now. I should be getting the rest of the cards for her in the mail today so I'll be able to start playtesting and see what works and what doesn't!

August 7, 2018 11:05 a.m.

Gleeock says... #8

I love it.. Here's a discord/groupslug deck I am making: The Brown Spider

August 7, 2018 1:29 p.m.

Gleeock says... #9

I would recommend redirect spells because they are so dang fun in this build Shunt, etc..

August 7, 2018 1:31 p.m.

scumbling1 says... #10

pokepower116: Keep us all posted! I’m eager to see what ends up working with your list.

August 9, 2018 6:06 p.m.

pokepower116 says... #11

Gleeock Oooh I love the deck! Nature's Revolt seems pretty disgusting in this kind of build... I secretly love it. I also didn't know about the "hunted" cycle! Seems really interesting and it looks like it might be exactly what this deck needs. I can make my opponents attack every turn, but when they have no creatures to attack with it doesn't really help anything. Also Varchild, Betrayer of Kjeldor looks even better now that I take another look at her; I'll have to consider her for this deck too.

As far as redirect spells are concerned, I'm not sure what I would use them on! There's nothing really that this deck plays that needs to be protected from targeted removal except from Xantcha herself and maybe a couple huge enchantments like Havoc Festival. I LOVE the redirect spells in my Zada, Hedron Grinder deck because they effectively work as counterspells for my opponents' counterspells, but not sure how they would really help in this deck. Can you explain a little further?

scumbling1 Thanks for showing interest!! It's still a little too early to tell what's good and what's not but I was able to play two games with her using a proxy for the commander (because my cards finally arrived a couple days ago!) and I'll give you my first impressions below before I give a "formal" update after I get to jam a few more games.

First game I played went pretty horribly. Got mana screwed but I think that was moreso bad shuffling and WAY too greedy of a keep (2 lands and a Star Compass). I was only able to get a Spellshock and Xantcha to stick in the early game. Xantcha was great because I was able to use her activated ability to try and draw myself into lands, but I had to go about 4-5 cards deep before I even found another land. By the time I was able to play Painful Quandary my opponent combo'd off and took out the table. The deck ran 9 mana rocks and 35 mana producing lands (excluding Glacial Chasm and Maze of Ith at the time, which I felt was plenty. I added Thaumatic Compass  Flip to help consistently get land drops and change into a functional Maze of Ith for the late game, but might also replace one or two of the weaker mana rocks with a 36th/37th land for more early game consistency. I'd want to play a few more games though since this was a greedy keep and the first game I've played.

Second game was MUCH better. My opening hand was 3 lands, Sol Ring, Last One Standing, War's Toll, and Manabarbs. Thanks to the early ramp I was able to get Xantcha and my damage dealers online much quicker. I drew into Eidolon of the Great Revel (which didn't really do much damage that game), Furnace of Rath, Spellshock, and Exsanguinate. Unfortunately, we made a ruling mistake that allowed me to do much more damage than I was supposed to. We didn't know that War's Toll's trigger doesn't draw the mana from your lands when you tap them. Because of that, Manabarbs ended up dealing about twice the amount of damage it was supposed to. With that all being said, I was able to play Furnace of Rath, have it survive a turn around the table, and then Exsanguinate (where x=7) for 14 damage and gain 52 life. Then for the remaining player, I cast Mob Rule to take the majority of their blockers and knock them out of the game. Even though there was the ruling error that caused me to deal more damage than I was supposed to, the deck was still sitting in a prominent position and probably would have won regardless. The only complaint I had with the second game was that it took until ~turn 4 before I felt like I was really impacting the game. I wish there were more cards like Harsh Mentor, Eidolon of the Great Revel, or Pyrostatic Pillar that I could replace some of the top-end cards with. I really wanted to order Polluted Bonds for the deck for the constant damage and lifegain, but considering the curve of this deck I think I'll hold off on it.

No more major changes slated until I get to play a couple more games with it! Like I said, would love to add more low cost cards.

August 9, 2018 7:54 p.m.

Gleeock says... #12

  • Yeah, as with your experience I do have to constantly retool the CMC average of the deck to find reasonably-costed incremental "dmg matters" stuff. A lot of my filler creatures fulfill that role.

  • The redirect spells might not make as much sense in your deck... not totally sure. My Jund deck tends to grow other people's creatures into major threats with green concepts like, Sheltering Ancient or Evolutionary Escalation, vows. It really REALLY wacks people out when I redirect removals from OTHER players property. So yeah, I thought maybe redirects for Xantcha to mess with minds... but might not be as imperative in a rakdos deck

August 9, 2018 9:17 p.m.
August 10, 2018 3:18 a.m.

pokepower116 says... #14

Gleeock - Yeah, thankfully it's Friday and I'll have some more time to be able to give this deck a critical look this weekend! Currently looking at Pestilence, Pyrohemia, Neheb, the Eternal, Crawlspace, Diabolic Intent and Chain Reaction for cuts and looking at Blasphemous Act, Fraying Omnipotence, Dismember, Bloodchief Ascension, Master of Cruelties, Virtus the Veiled and Tree of Perdition for adds. Not 100% sold on any of these yet; but they're all strong considerations!

I see now! I LOVE that idea. I actually glossed over those two cards when I saw your deck the first time around, now I wish Xantcha was Jund. The way that you're running your deck is initially how I was planning on building mine. I just can't guarantee that they'll have enough creatures to attack with and there don't seem to be a lot of cards in Rakdos that give your opponents creatures (for a good deal); I've counted maybe 5 or so. I think redirect spells are a great addition to your deck, whereas I think my deck isn't built to utilize them to their potential.

Jimmy_Chinchila For some reason I didn't even give these cards a second thought! I was too hyperfocused on the group slug aspect of the deck to really even consider a lot of the solid Rakdos damage dealers on their own. I think I'll shy away from Malignus because I don't have any way of protecting it, giving it haste, or giving it any sort of evasion. At 5 mana, it's a pricy investment considering all that could go wrong. The other three, on the other hand, I really like and am strongly considering adding to the deck. Virtus the Veiled has the same issues as Malignus, but at 3 mana it feels much more reasonable to include. Tree of Perdition doesn't care about blockers, which is a wonderful upside. And Sorin Markov might as well be a sorcery since you can activate it as soon as it comes down. I think I'll try and order Tree & Virtus and hold off on Sorin at the moment because of the price, but he is a strong consideration for the deck. Thank you!

August 10, 2018 11:19 a.m. Edited.

pokepower116 says... #15

Whoops, made a mistake in my previous comment. I meant to say I was considering Sire Of Insanity, not Master of Cruelties.

Sire Of Insanity strangely works really well with Xantcha. Assuming it's able to survive a turn around the board, no one will have cards in hand so they'll be more incentivized to pay mana into Xantcha's activated ability. Surviving a turn around the board is a different story....

Master of Cruelties has the same issue that I mentioned above with Malignus. 5 mana, no evasion (although first strike and deathtouch is a nice pseudo-evasion), no haste, and no protection.

August 10, 2018 11:33 a.m.

Gleeock says... #16

  • Yeah, mine plays fast&loose in a slightly different way. I am aware that opponents can turn right around and attack me with the fuel I give them but in theory (in my meta) there are much better spellslingers to bully... and my opponents aren't big on vigilant-heavy themes, so spider-crackback is definitely a thing.

  • Wow, nice thought... I didn't think of that unusual benefit of Sire Of Insanity with this commander - she's a built in mana sink, so depopulating opponent's in-hand options is a fantastic way to go. My working theory (2 games played) was to populate the field with bleeding effects (discard/dmg) then buff opponent's creature presence until they are forced to boardwipe (hopefully enchantments not included) then they are so behind on managing those bleeding effects. It doesn't always go that way :) . What BOTH builds can excel at is pushing the pace of the game (& yes we are not always the last ones standing... but you can be sure someone feels the pain). I play more parallel effects than anyone else I've ever seen, things like Hypergenesis are awesome in how they make everyone use up all their removals on "Johnny Combo" over in the corner. I call it: "tossing a grenade in a closet with someone & closing the door" :) ... If someone doesn't exaust all their resources on board state management somehow, then more power to them :) ... Let everyone else deal with your mess, your beautiful mess!

August 10, 2018 12:49 p.m.

no sleeper agent?

August 10, 2018 9:28 p.m.

pokepower116 says... #18

Gleeock Once again, I love the idea! I especially love your analogy at the end; that's exactly what I'm aiming for. As you get to play some more games please let me know how it ends up! REALLY interested in the way you're taking the deck.

commander_kings At first I was confused by what you meant. I was thinking "of course Xantcha, Sleeper Agent is in the deck...". Then I looked up Sleeper Agent to make sure it wasn't a separate card; then I figured out what you meant. This card is absolutely perfect for this deck. It does exactly what I was looking for! I'm honestly a little mad I have never seen this card before. I just got it on order and it definitely deserves a place in this deck.

August 12, 2018 12:18 a.m.

Gleeock says... #19

Possibly Victory Chimes as one of your rocks, that one mana to other players might just push them over the edge on activating Xantcha's ability

August 12, 2018 12:26 a.m.

pokepower116 says... #20

Gleeock Wholeheartedly agree! As I mentioned in my update, I actually considered Spectral Searchlight for that exact reason. It's definitely worth trying out to see if anyone will take me up on it. Added to the decklist :)

August 13, 2018 12:28 p.m.

Gleeock says... #21

Tempting to debate finally being a useful sink for Braid of Fire . I'm not sure though.

August 13, 2018 3:13 p.m.

Gleeock says... #22

Also, on the fence with Vampiric Link the 2-for-1 & potential for the lifegain to discourage the ability activation :(

August 13, 2018 3:16 p.m.

pokepower116 says... #23

Gleeock

Braid of Fire is definitely tempting. Xantcha is an amazing sink for this card. My only concern would be how long the game lasts. Two mana is such a low investment that it might be worth putting into the deck anyways. Also would make a stronger case for Pyrohemia getting added back into the deck too!

As far as Vampiric Link goes, I think you're spot-on with your analysis. I don't think the lifegain offsets the potential of getting 2-for-1'd and once my opponents know that I'm gaining life for every Xantcha activation; they will probably stop doing it. It also would be a nonbo with 3 cards currently in the deck (Sulfuric Vortex, Havoc Festival, and Rampaging Ferocidon). Along the same line of thinking, I considered adding Phyresis into the deck. However, since it would be the only source of infect, she would either need to attack the same enemy twice or have someone pump 15 mana into her activated ability before she (or the enchantment) gets removed. Alternatively there could be a damage doubler on the battlefield, but I think that's bordering on thinking too wishfully.

Adding in Braid of Fire is really tempting but also hard to slot in. As I mentioned in the update section, I'm trying to add more card draw, another boardwipe (Pyrohemia or Chain Reaction?), and a land. You could somewhat make an argument for Braid of Fire being card draw with Xantcha, but that might be stretching it too much. I'm also looking for cuts in the deck so that I can include those categories of cards; but I love every card that's currently in there. Thinking Crown of Doom even though it encourages attacks and potentially turns Xantcha into a 3 turn kill instead of a 5 turn. Let me know what you think!

August 13, 2018 4:30 p.m.

Congrats on the Top 10!!!

August 13, 2018 9:15 p.m.

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