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This deck is meant to kill the opponent as fast as possible, yet it's not performing as well as I had hoped. Can you help me fix it?

The perfect opening hand has 2/3 lands, Spike Jester and Armed / Dangerous. Swing for 3 haste damage on turn 2 and cast Armed on turn 3 for up to 8 damage with just the Spike Jester .

I've included a fair amount of kill spells to try and remove blockers, but maybe I have too many?

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

16 - 0 Rares

12 - 7 Uncommons

14 - 8 Commons

Cards 60
Avg. CMC 2.89
Tokens Dragon 2/2 R
Folders FNM Decks
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