This deck is meant to play as fast as possible, if you have any suggestions, that would be amazing.
Why I put the cards I put in here in here:
Bomat Courier - A rather obvious addition, it has haste, is free if you have a
Foundry Inspector
out, and draws you cards, sort of. It also can crew your Smuggler's Copter later on.
Key to the City - Makes your guys unblockable and draws you cards.
Embraal Bruiser
- The second worst card as it enters tapped so it can't crew your Smuggler's Copter, but it can get menace and does have three attack.
Foundry Inspector
- It makes all your artifacts cheaper which is really useful, especially when you can cast Bomat Courier for nothing.
Inventor's Apprentice
- It is an okay blocker and gets better if you have an artifact. It is also one mana.
Scrapheap Scrounger - You aren't going to do much blocking anyways and it works really well with Bomat Courier. Sac the Bomat Courier, discard your hand (includes Scrapheap Scrounger)), draw a bunch of cards, then get your Scrapheap Scrounger back.
Aether Hub - Aether Hub can produce both red and black early on, and later, hopefully you will have enough lands to cast things normally.
Smuggler's Copter - It draws you cards and can fly, all for two mana.
Built to Smash - Built to Smash buffs your creatures, hopefully to a unkillable amount, then, if it is an artifact creature, it gets trample.
Unlicensed Disintegration
- Removes blockers and burns your opponent. Like a better Murder.
Alms of the Vein
- BUUUUUUUUUUUUUUUURN
Cool Turn Sequences:
Turn 1: Inventor's Apprentice
+
Mountain
.
Turn 2: Aether Hub
+
Smuggler's Copter
, swing for 2.
Turn 3: Swamp + any creature, Inventor's Apprentice
+
Smuggler's Copter
, swing for five, draw and discard a card.