I don't like it for the Agro deck because it costs 2-Red, which sometimes I don't have on turn 4-5. Also, though it is a 2-for-1, it can be a liability when they don't have a creature and you want to burn-to-the-face for the win. With this kind of Rush deck, I prefer the more playable Lightning Strike .
February 4, 2014 1:48 a.m.
doadarrellroll says... #5
ya i play tested it and ur right i didnt have the mana for it a couple times.
what type of deck did you say was the 1 you lost to at FNM
February 4, 2014 3:07 a.m.
The first time, I lost to a Selesnya Beatdown deck and the second time, I lost to a Boros Midrange deck. I could handle the Voice of Resurgence , but the Fleecemane Lion drop was too big to get around... especially after monstrous. The surprise Advent of the Wurm didn't help either. Against the Boros Midrange, I actually think I would have won 7 times out of 10, but in those two games specifically, I had to mulligan.
February 4, 2014 3:13 a.m.
omnipotato says... #7
I don't like Mogis in this deck. If you have 7 devotion on board, you should already have won, and the static ability is not that powerful. Exava is much more powerful for this kind of ultra aggro deck.
A card you may want to consider is Pain Seer . It has an ok body and can attack just like your other guys, but 1. It's something that your opponent is forced to deal with quickly and can open up a window for a huge Exava or Marauder attack, and 2. If it somehow does survive, it can generate super important card advantage for a deck as fast as this. Of course, I haven't seen him in action, so I'm just speculating here. Just something to think about.
February 4, 2014 4:59 a.m.
@omnipotato, I can see where you're coming from and I agree. If I play Mogis and I actually have 7-Devotion, I'm probably already going to win. However, I took out Exava for the same reason. Exava is probably a little bit better for this kind of rush deck, but Mogis is definitely better for the transform-into-midgame Game 2. If I wanted that little edge in Game 1, I'd have to replace two of the existing sideboard cards for 2x Mogis. For this reason, I think I'm going to keep Mogis in the mainboard.
On the other hand, Pain Seer is definitely a card that I overlooked.Though it's kind of slow (earliest inspire trigger on Turn 4's untap), I'm considering swapping it in for Rakdos Shred-Freak . It's nice that it could give me the push I need to break past turn 4-5 problems, but it's bad that it removes 4 of my two-drop hastes. I'll have to test it on Lackey and see how often I'm stalled at turn 2. If it's not a common thing, then I'm definitely going to include pain seer.
February 4, 2014 5:33 a.m.
omnipotato says... #9
Yeah I'm not sure what you would take out. Maybe side it in against control?
February 4, 2014 5:42 a.m.
The deck was quick to get me down to 11 life after 3 turns, but I only went up from there using my You Will Obey deck. You blazed through your cheap cmc creatures and enchantments.
February 5, 2014 10:52 p.m.
@Kaenon, Yea, your deck mainboards too much removal for my deck to win without ideal draws / you getting bad draws. I would probably lose Game 1 and transition to Game 2 with my control deck. I would hope to slaughter games your Thune and try to maintain early board control since the rest of your creatures are small enough to burn through. If I get to do that and still lose the game, then oh well. Ideally, I'd have Thoughtseizes, but jesus christ, those are expensive.
February 5, 2014 11:18 p.m.
@Zyrxii Yeah Slaughter Games would be a monster. Thoughtseize is expensive for sure.
The only cards I could recommend here are: Duress , Lifebane Zombie (in the sideboard) and add a couple of Hero's Downfall .
February 6, 2014 8:45 a.m.
Sorry, think about running Ash Zealot in place of Radkos Shred-Freak unlesss you are using that to proc. with Mogis's Marauder .
February 6, 2014 8:48 a.m.
@Kaenon, So, I can't run Duress in the mainboard because that would def slow my early game down. I depend on getting my 1-drops out as soon as possible and go for the turn 4-5 win. Similarly, I can't run Ash Zealot and Hero's Downfall because they costs 2-Red and 2-Black respectively. With this type of rush deck, I often reach turn 4 with only one mountain or only one swamp, which would leave those cards dead in my hand.
Also, since I'm playing Rakdos, I am running Dreadbores, which easily function as cheaper Hero's Downfalls, albeit minus the instant-speed. I don't really need the instant-speed as I will usually play most if not all of my mana on my turn to get my creatures out; That's why I run 4x Shocks as my instants of choice.
I don't want to use Duress either because getting a creature out on turn 1 is very important to me and that would be when Duress is most useful. Lifebane zombie, however, is a good call and I might try to add that into my sideboard transition into control. I wouldn't know what to replace though...
Zyrxii says... #1
I originally had 4x Mogis's Marauder . I took one out after I added in Deviant Glee and took out Exava, Rakdos Blood Witch . My reasoning behind taking one of the marauders out is because I want to draw him instead of having him in my starting hand. When I see him in my starting hand, I usually find myself wishing that he was a Spike Jester or an enchantment instead. Also, I found that there are a lot of people playing Black and Red decks in my LCS, so he does less for me here. If the "Intimidate" is working for you, then you should definitely play 4 of them.
February 3, 2014 11:56 p.m.