TRAVENOMENON says... #2
Oh and Garruk, Primal Hunter is so flexibly useful.
October 13, 2016 10:20 p.m.
MegaMatt13 says... #3
travenom, thanks for your suggestions. Perhaps I could revise my opinion on Scroll Rack and Sensei's Divining Top being unfun and give them a chance. I don't own either card and they are a little spendy. If I pick one up, I'll try it out though
October 20, 2016 11:07 a.m.
KailDaemon says... #4
Momir Vig, Simic Visionary can be incredibily busted with Rashmi
November 1, 2016 11:19 p.m.
brennanlight4 says... #5
I highly recommend Mind's Dilation for rashmi to fully extract her value on everyone's turn.
January 5, 2017 4:04 a.m.
MegaMatt13 says... #7
Hipparchos, thanks for the comment :) Cyclonic Rift is banned in my usual playgroup. Only reason it isn't in here.
April 5, 2017 1:23 p.m.
well since you added Expropriate and im sure this is multiplayer, throw in Illusion of Choice. Neither get countered? pick whatever you want, you choose how everyone votes
April 7, 2017 2:32 p.m.
Any consideration for Teferi, Mage of Zhalfir? He helps you take advantage of Rashmi triggers on everyone's turn, he also stops people from responding to her triggers since your opponents can only play at sorcery speed.
May 25, 2017 9:47 a.m.
I'm confused how the Tutors work with Rashmi? If you cast it before your turn, you draw it as normal. If you cast it during your turn, you have to reveal the top card before you can search your library, because you just cast a spell, right? Is there something I'm missing here?
July 15, 2017 8:08 p.m.
MegaMatt13 says... #13
nawks you cast the tutor in response to Rashmi's trigger so that you can set up what she sees on top of the library.
For example, I cast Acidic Slime and then immediately cast Worldly Tutor. I then search my library and put Venser, Shaper Savant on top. Rashmi then sees that Venser is on top and casts him for free.
Hope this clarifies it
July 15, 2017 11:14 p.m.
Hi, Thanks for the great deck and primer. I've been playing your deck online for a while now, and I feel that during long games I am running out of steam and need some graveyard recursion. I have added Reclaim which is cheap and helps get key cards back to our hand. Any thoughts ? To make our creatures more resilient I have replaced Swiftfoot Boots by Asceticism. Finally, have you been happy with Verdurous Gearhulk in this deck ? I am tempted to remove it for another tutor ( Eldrich Evolution ) or card draw ( Rhystic Study). In any case, I am looking forward to see how your deck evolve with time, it's a lot of fun to play.
July 23, 2017 5:59 p.m.
MegaMatt13 says... #15
encelade, Glad you're liking the deck :)
I had Reclaim in there a long time ago. I don't remember why I took it out. I think I'll try putting it back in because I agree the deck could use a bit more graveyard recursion.
Verdurous Gearhulk is ok. I put it in there to have another beater that can close out games. I'm not 100% convinced he's impactful enough. I may trade him out for Soul of the Harvest again which is another beater that at least also draws cards. I like your idea of putting in another tutor though! Eldritch Evolution is a great card and there are enough creatures in the deck that it could be very effective.
July 24, 2017 12:09 p.m.
I love this deck and I think I'm gonna build something like this. The only question is: Cyclonic Rift?
August 7, 2017 5:32 a.m.
Hello again: I have also tried to play with the ramp, and tested Sprouting Vines with some success ... it storms at least once given that it resolves after Rashmi's trigger. Plus sometimes shuffling something away is useful.
September 9, 2017 4:56 p.m.
MegaMatt13 says... #20
Lunar_Moon556: Just took it out a couple days ago. I found it too high variance for a 7 mana enchantment. Sometimes I would get great value and sometimes it would whiff and get destroyed before it hit anything worthwhile. It's a fun card but I want 7 mana spells to be more reliable.
November 18, 2017 1:05 a.m.
Lunar_Moon556 says... #21
Thanks for the reply. I tried it last night and nothing good happened. Thanks
November 18, 2017 1:26 p.m.
I run a Blue-Green Standard thats all about 'cheating' cards out. Here are a couple of the cards from my decklist: Manaplasm is a great card because you'll play at least three cards a turn with Rashmi, Eternities Crafter out. Plasm Capture is (in my opinion) better than Mystic Snake. Wayward Swordtooth gives some good mana advangtage. Traverse the Outlands is just an awesome ramp card. Lifecrafter's Bestiary is a scry/draw inlet. Strionic Resonator is a slightly pricey ability copier. Rishkar's Expertise is a perfect cheat card but im not sure how it willl work out in this deck... Lurking Predators works with Rashmi on other peoples turns!!! Do you face any counter decks at you playgroup? I play against one so I have a Prowling Serpopard
March 27, 2018 8:44 p.m.
This is the list of what I would take out: Coiling Oracle is not bad but there are better ramp/card advatage. Fierce Empath is good but you have no creatures with power 6 or greater. Man-o'-War is pretty much a worse Unsummon. Venser, Shaper Savant is good but to much mana. Maybe a Heroic Intervention instead? Wood Elves is good for mono green becuz it limits your options of what kind of land. Essence Flux is good in a Spirit/enter battlefield trigger deck. Ghostly Flicker is all most the same kind of thing as Essence Flux.Good job on your deck +1!
March 27, 2018 9:01 p.m.
SynergyBuild says... #25
Sorry about Sol Ring and Cyclonic Rift being banned, but the rest of Infinite Eternities That Also Last A Long Time is legal.
I suggest replacing them for Blink of an Eye and Everflowing Chalice. They act as slightly worse varient, but you still should be able to take Tier 1 lists with the handicap.
I suggest moving to Enter the Infinite as your list, as it is the one of the most competitive (If not the most competitive) Rashmi list in the game.
TRAVENOMENON says... #1
I know it was mentioned a couple times already, but I feel like Scroll Rack and Sensei's Divining Top are just so needed here. I don't find either card "unfun" or too overpowered to feel fair, but they are both so good for a deck like this and could really step it up a notch. Of course I understand wanting to run a card but not having a copy because it's spendy. And cheers for not running Deadeye Navigator or Craterhoof Behemoth! That's where I draw the line at "unfun". It feels like playing MTG set on easy mode and gets SO boring.
October 13, 2016 10:15 p.m.