Epochalyptik says... #4
Possibility Storm doesn't really do anything for you. It just meddles with everyone's plans.
You should consider promoting your deck somehow. I can offer help, but I'm not supposed to be the sole source of advice for any one deck.
November 7, 2013 7:09 p.m.
tlk_lone_knight says... #5
Epochalyptik what do u mean promoting? and i understand ill stop asking u directly for advice
November 7, 2013 8:06 p.m.
Epochalyptik says... #6
It's not that I want you to feel as though I'm not an available resource. I just don't want to be a crutch for this kind of thing. I'd much rather be part of a conversation about a deck rather than a decision-making machine between cards X and Y.
Read this article.
November 7, 2013 9:09 p.m.
tlk_lone_knight says... #7
Ohthenoises views on Ward of Bones a very intersting card in my eyes
November 7, 2013 9:47 p.m.
Brandonleroy says... #8
You wanted a link to my variant? Dead Draw here you go.
Not sure if it would compare much, but any suggestions are appreciated.
November 7, 2013 10:14 p.m.
electromancer says... #9
This might be a goofy comment, but you could run Notion Thief for insane draw instead of small damage.
November 8, 2013 4:23 p.m.
+1 from me!
You should think about adding Kederekt Parasite and Underworld Dreams , as they absolutely match your theme!
November 9, 2013 9:20 a.m.
Epochalyptik says... #11
@Sersorias: Underworld Dreams is difficult to cast because of its BBB mana cost.
November 9, 2013 2:26 p.m.
made my own build as well. trying a pure draw-discard theme, that's it. could use your opinion, please.
November 10, 2013 4:42 a.m.
@Epochalyptik: That's right, of course. I still believe the card deserves to get mentioned (as the Parasite does, too)! ;)
November 10, 2013 6:43 a.m.
tlk_lone_knight says... #14
@Sersorias Underworld Dreams was in the deck until recently. its effect just wasnt worth enough for its cost in my eyes. if i drew it early game it was nice but lost some serious effect when u start top decking
November 10, 2013 10:32 a.m.
tlk_lone_knight says... #15
@electromancer yes i could run him except the point for me is not to limit there drawing in a turn, plus if i have the sphinx down every card they draw i may draw two.
November 10, 2013 10:33 a.m.
Bloodchief Ascension omg why didnt i think of that lol
November 10, 2013 2:42 p.m.
do you like my way of bulding i went discard rout u went mill rout lol
November 10, 2013 2:46 p.m.
Zur's Weirding combo's amazingly with Bloodchief Ascension . Chains of Mephistopheles is just hilarios, particulatly with Anvil of Bogardan . Archmage Ascension goes off and you pretty much win.Phyrexian Tyranny hurts you as much as your opponents, but its definitely fun. I have some other cards you might want to consider in my mindrazer build: It's a Draw
November 10, 2013 3:03 p.m.
calderstrake says... #20
Hi, I'll be posting my Nekusar build up soon, but I wanted to provide a few comments on yours right now.
I don't understand:
-Sheoldred, Whispering One with so few creatures and no ETB creatures at all.
-Rooftop Storm just for Nekusar seems like a wasted slot, espcially no way to tutor for an Enchantment card specifically.
some cards I saw that were 'missing' that are good to include are: Wheel of Fate , Temple Bell , Spiteful Visions , Vampire Nighthawk , Baleful Strix , Molten Disaster and as menionted above, Phyrexian Tyranny and Anvil of Bogardan .
In general, I see that you have tried to incorporate a lot of aggressive cards with bonuses for attacking. I think this is getting out of the comfort zone of this deck and would recommend changing all of those for counter/control spells.
Also, I see Memory Jar in your maybeboard along with some mana rocks. These should go in right away. Your mana producers seem more on mana fixing instead of powering your big spells and castign more than one a turn. The true power of this deck is in a combo like Overload Cyclonic Rift and Windfall in the same turn or Miracle Reforge the Soul and Windfall or Prosperity etc. If you have other stuf fon teh board, great, but with Nekusar out, it swings the game on its own.
November 14, 2013 1:47 p.m.
tlk_lone_knight says... #21
Sheoldred, Whispering One the point is that there are so few creatures it is nice to be able to get them back while forceing my opposition to sacrifice one every upkeep.
Rooftop Storm was more relevant in the prior build as i had more zombies, soi yes i could go with takeing it out.
as for the cards that are missing. that is a matter of opinion, i have had Temple Bell , Memory Jar , Spiteful Visions , and Phyrexian Tyranny already in the deck and found them bulky and/or more harmful than help.
Wheel of Fate is a good card that i will more than likely put in, however i find suspend very very difficult in my local meta as alot of them play split second and counters for things like that, the only benifit i would have is if the puzzlebox was on the field at the time.Vampire Nighthawk is great in 60 cards however he is kinda lackluster in edh in my opinionBaleful Strix once again not worth a slot unless u pull early game.Molten Disaster is just a exspensive boardwipe that you can give split second tooAnvil of Bogardan is very similar to Library of Leng
November 14, 2013 2:18 p.m.
Tainted Pact would also me amazing in this deck when paired with Laboratory Maniac , but you'd need to tweak to your land base a very tiny bit to remove doubles.
-2 Snow-Covered Island +1 Seat of the Synod +1 Island
-3 Snow-Covered Swamp +1 Vault of Whispers +1 Swamp +1 Graven Cairns or Sunken Ruins
-2 Snow-Covered Mountain + 1 Great Furnace + 1 Mountain
Can't take credit for this, saw it in a winning Oloro, Ageless Ascetic on mtgtop8 :)
November 14, 2013 2:32 p.m.
tlk_lone_knight says... #23
it would work wonderfully if i was attempting to run Laboratory Maniac . i am not because i will be winning long before that or i would be focused out
November 14, 2013 2:35 p.m.
I saw him floating in your maybe board, so figured it was worth pointing out.
And the Maniac Pact combo can ideally go off turn 3 with a perfect hand, or turn 5 by playing them both at once if your group games tend to focus you. These turns are still considerably early game.
But to each their own :)
November 14, 2013 2:44 p.m.
tlk_lone_knight says... #25
it would be a great combo Evee142 if i was going competative. i play the game for fun nvr to win these days. most of my edh games last between 2 - 4hours
tlk_lone_knight says... #1
u gave me 9 cards to add and 12 to remove my friend Epochalyptik is there anything from my maybe list or anything else i should add?
November 4, 2013 7:31 p.m.