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RB Alesha's Demigod Reanimator

Modern BR (Rakdos) Combo Reanimator

Sasajiro


Sideboard

Artifact (4)

Sorcery (4)


A friend requested a budget Demigod deck, so this is what I came up with. As the deck is budget, upgrades towards the deck can easily be made.

This is a combo deck based around reanimating shenanigans in an attempt to one shot your opponent. The deck features two primary win conditions, being Demigod of Revenge, which acts as a fast clock, and Alesha reanimating Master of Cruelties to set your opponent to one health before the combat damage step. Since this game plan takes a long time to enact, the deck runs multiple main board interaction spells from Anger of the Gods, Avalanche Rider, Bontu's Last Reckoning, Collective Brutality, Push, Pia and Kiran Nalaar, and Rix Maadi to throttle your opponent's game plan. Alternatively, the deck runs the Madcap Emperion combo to hopefully delay the game by a substantial amount of time in order to assemble one of your primary combos.

Card Discussion:

Lands:

The lands in this deck are relatively budget in order to keep the deck close to $300. If you have other, more efficient lands, then feel free to run those instead of the budget options.

Blood Crypt: Can be fetched for with Bloodstained Mire, and can activate Dragonskull Summit.

Bloodstained Mire: Fetches for Blood Crypt, Smoldering Marsh, basics, and Cinder Glade.

Cinder Glade: Used to cast your sideboard Destructive Revelries. Ideally, this would be a stomping ground.

Dragonskull Summit: Useful, non self-inducing dual land. No reason not to run 4 of them.

Rix-Maadi, Dungeon Palace: Pitch Reanimation targets or useless cards for minor interaction against your opponent. Useful for running your opponent out of cards.

Shizo, Death's Storehouse: As it is legendary, this deck only runs one copy of it. Allows you to more easily one shot your opponent with Alesha by giving her fear, which against some decks equates to her being unblockable.

Smoldering Marsh: The deck runs an arbitrarily large amount of basics, so this acts as a more budget version of Blood Crypt.

Alesha Package:

Alesha, Who Smiles at Death: Acts as one of your main win conditions. She gives your deck extra gas by reanimating various creatures that are difficult to deal with, and can win outright by reanimating Master of Cruelties.

Avalanche Riders: One of the upgrades that you can make with this deck is exchanging Avalanche Riders for Fulminator Mage. Strip Mine your opponent every turn by reanimating this card with Alesha, fail to pay its echo cost on your upkeep, then reanimate it again during that same turn's combat step. If your opponent can't deal with this lock, then you can easily run your opponent out of lands.

Master of Cruelties: As stated before, this card can be reanimated by Alesha in order to win the game on the spot assuming your opponent can't block both them. Also acts as a decent blocker due to it inherently having first strike and death touch, and doesn't die to bolt or push. However, you should almost always be swinging with this creature. If your opponent blocks, then you can 0-1 your opponent. If they don't block, then they risk dying on the spot.

Pia and Kiran Nalaar: Grants minor interaction by allowing you to shock your opponent and their creatures. This isn't the best card in the deck, and can easily be swapped for more reanimator targets or more brutalities if you desire.

Interaction:

Anger of the Gods: It only deals 3 damage, so against some decks it allows you to wipe the board before swinging in with Master of Cruelties or Demigods.

Bontus Last Reckoning: Budget Damnation. It hits more things than Anger, with the downside of also wiping your board.

Collective Brutality: Remove interaction from your opponents hand, pitch reanimation targets, deal with pesky creatures, and sneak in extra damage to finish off your opponents after a Master of Cruelties gets through.

Push: Turns out it is a pretty good card in modern. Run four.

Pitch Cards:

Cathartic Reunion and Faithless Looting act as essentially the same card. Put reanimation targets in the graveyard, then pull them out with Alesha or Demigod for massive tempo swings or a surprise combo kill.

Platinum Combo:

Madcap and Platinum, as previously stated, significantly stall the game against your opponent by negating any potential clock that they might otherwise present. Against some decks, this combo can not be defeated pre sideboard, and allows you to steal otherwise unwinnable games.

Demigods:

Demigod of Revenge acts as one of your primary win conditions. Pitching a single demigod in the early game, and then casting a second, presents a 2 turn clock with difficult to kill creatures. If the situation ever arrives in which you have 3 Demigods in the graveyard, then casting a fourth can one shot your opponent in a single turn. This isn't likely to occur, however, and you should focus more on assembling a two turn clock.

Sideboard:

Destructive Revelry: Most decks in modern have sideboard graveyard hate, which significantly hurts your decks performance. Most of these hate cards are artifacts or enchantments, which Destructive Revelry allows you to deal with. You should almost always side in these cards games two and three. If, for some reason, your opponent lacks graveyard hate, then these cards can easily be pitched to many of the cards in your deck.

Duress: Budget Collective Brutality/Inquisition of Kozilek. Remove interaction or combo pieces from your opponent, or at the very least be able to see that your combo is unstoppable based on your opponent's hand.

Relic of Progenitus: Budget Leyline of the Void. Graveyard hate will always be a staple in modern.

3x Terminate: Feel free to replace this with any other interaction you desire. I opted to go with terminate as it kills Tasigurs and Primeval Titan.

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Date added 7 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

5 - 0 Mythic Rares

34 - 0 Rares

6 - 8 Uncommons

6 - 7 Commons

Cards 60
Avg. CMC 3.33
Tokens Thopter 1/1 C
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