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R/B Heartless Summoning (midrange)

Modern

thedemonsday


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The goal of this is to get out Heartless Summoning on turn two and then Desecration Demon and/or Charmbreaker Devils on turn 3-4. Then I can keep the pressure on with using Desecration Demon 's ability or an endless volley of Pillar of Flame , Searing Spear , and Brimstone Volley using Charmbreaker Devils. Then after my demon or devils have gotten nice and fat I play Essence Harvest and if need be swing for a win.

Please leave all suggestions, comments, and criticism. Even just saying that I you think I have it down or giving it +1 is more helpful than nothing.

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After a week of play I think it is time I make a few changes.

-2 Thundermaw Hellkite and +2 Chandra, the Firebrand - Honestly I really like this change. Her -2 ability is devastating with a morbid Brimstone Volley or Essence Harvest and her +1 decent for killing off tokens or poking my opponent if anything. Also I have had a hard time getting my hands on the hellkites.

These next few are simply speculation.

-2 Faithless Looting? - I am thinking about taking these out. Sometimes they help but usually they are just a pain to play. If I did get rid of them I would 'prolly add +1 Sign in Blood and +1 Searing Spear. that or I could stand to add more creatures.

+? Falkenrath Noble? - With heartless he becomes a 1/1 flying Blood Artist and I kill a lot of litt creatures with my burn spells.

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Date added 12 years
Last updated 12 years
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 2 Mythic Rares

27 - 2 Rares

2 - 3 Uncommons

13 - 8 Commons

Cards 60
Avg. CMC 2.97
Folders Epic Decks, Heartless
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