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Reaper King / Jegantha - Changeling Tribal

Commander / EDH* Changeling Jegantha, the Wellspring

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Anyone who's been tempted to build a Scarecrow deck knows that, although it's fun to blow something up sometimes, scarecrows suck. Well, I was tempted once. This deck used to be full of scarecrows and the few changelings that existed around the time of Lorwyn. Eventually, I started putting in Slivers to boost the changelings, and realized that it would just be better to make a real Sliver deck, which became deck:first-sliverjegantha-tribalfcintruder-alarm. The shell of this deck remained however, and over the years I'd thought about using allies and other tribes to support the changelings. None of these really worked out that well, but after Modern Horizons 1, and then Kaldheim, there are more options to make this deck viable.

It's a pretty straight forward deck. Get Reaper King out, play changelings to destroy things, then swing at opponents with creatures and Reaper King. I've opted to include only the changlings with mana-value 3 or less. If you can start blowing up opponent's lands early enough, it stops them from presenting more threats and interacting, then your opponents will never be able to look in the mirror again, knowing that they lost to scarecrows.

It's best to cast Reaper King with enough mana left to be able to cast another changeling or two that same turn, as Reaper King often gets removed by opponents as soon as possible. Reaper King getting removed is the deck's biggest weakness. By casting Jegantha before casting Reaper King, Reaper King can be cast with Jegantha's mana and then have plenty of mana left to cast changelings on the same turn.

There are a few combos, including:

Magda, Brazen Outlaw combos with Cryptolith Rite, or mana Slivers and Changelings, to generate treasures, and sacrifice them to tutor for key combo artifacts like Maskwood Nexus and Clock of Omens. With Magda and these two artifacts in play, or Magda with Clock of Omens and and artifact Changeling, you can generate infinite treasure tokens, by tapping a treasure token and a Dwarf that is also an artifact, to untap the artifact Dwarf with Clock of Omens, creating a treasure token, and repeating. Although these treasure tokens are tapped, they don't need to be tapped for mana, with Maskwood Nexus all creatures in the deck are Dragons, and can be tutored for by sacrificing treasures to Magda. Get all your creatures out, blow everything up, attack with everything.

There is a goofy combo with Changeling Berserker, Changeling Hero, and Changeling Titan, which can blow everything up via a champion loop. Each of these can champion the other, so once one of them champions another, if that one that championed is championed, is will leave play returning the first champion to play, which can champion the third champion, which will return the second champion to champion the first one, etc... As long as Reaper King is in play, each time they return to play, the champions will blow up another thing.

Ghostway and Eerie Interlude are included to protect Reaper King from removal. Although they are not the best way to protect Reaper King, they can also function to flicker your Changelings to trigger Reaper King again.

The Kindred Creatures section of the deck is flexible, in that many of these creatures could be replaced with more, or other of your favorite kin.

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92% Casual

Competitive

Date added 3 years
Last updated 2 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

60 - 1 Rares

15 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.08
Tokens Copy Clone, Foretell, Shapeshifter 2/2 U, Shapeshifter X/X C, Treasure
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