Welcome to the re-birthing of the old Justice Of The Vigil! I tried to keep at least close to the same mana curve that my last deck had. Of course, I feel as if I need help with it. Any and all suggestions are appreciated. Along with all +1's and comments in general!
Let's now talk about our current recruits.
[Creatures]
(One Drops)
Soldier of the Pantheon
- Poor Champion of the Parish, Sorry you needed to go. Either way, this guy's still a good one drop. A 2/1 for one that has pro multicolor and gains me life? Yes please!
Legion Loyalist - Funny story, I used to actually hate this guy. After using him though, he can be scary later in the game. That is exactly why I put two of them in the deck.
(Two Drops)
Precinct Captain
- He is good. 2/2 First Strike and when he hits someone you get a 1/1 dude.
Ash Zealot - Holy crap! A 2/2 First Strike, Haste for only two red. That really is good. Oh, and there's also a burn effect... pretty sure that doesn't really matter, but hay its there.
Wojek Halberdiers
- Honestly, a 3/2 for two sounds good alone. Also when the rest of the crew help them out they gain First Strike. Admitably,
Firefist Striker
or even Madcap Skills could work in this spot.
(Three Drops)
Banisher Priest
- I'unno a 2/2 for three that exiles a creature when she enters. Yep sounds good to me.
Fiendslayer Paladin
- Lets see, a 2/2 for three with First Strike and Lifelink. Yep in my eyes that sounds really good. Oh and what's that? He has pseudo hexproof? Well f***.
Boros Reckoner
- What? He's not a human? That matters? Well he's kinda TOO good not to use. A 3/3 for three that can have First Strike and has the effect of a
Spitemare
. He's just... too good.
(Four Drops)
Firemane Avenger - A flying 3/3 for four is good, but when the rest of the ranks join in the fray, she also gains you life and Bolts your opponent. Also, she has an awesome looking promo. I was also considering Tajic, Blade of the Legion in this position as well, but ultimately went her. A 7/7 indestructible coming at your opponent for just four is nothing to sneeze at though. [Spells]
Mizzium Mortars - Honestly I see this being more of a 3 of rather than a 2 of but oh well. It gets rid of big-ish creatures and can overload to kill everything your opponent controls.
Boros Charm - OH MY GOD WIZARDS THANK YOU FOR THIS CARD. "Clears throat' Sorry for that. Either way, really versatile card. It burns, it protects, it even gives a dude Double Strike. Just... wow.
(Sideboard)
Honestly for the sideboard I just threw in stuff that's rather generic for a boros deck sideboard
2x Act of Treason - Stealing big creatures is fun and helpful.
3x Anger of the Gods - Pesky small dudes being annoying? Blast them till there no longer a threat.
1x Assemble the Legion - Stupid control... Sometimes this just creates to many creatures for control to handle. Although, not always...
2x Chained to the Rocks - Honestly a one costing Journey to Nowhere sounds just too awesome to me.
3x
Glare of Heresy
- White weenies or Voice of Resurgence giving you a problem? This card just so happens to be a solution.
2x Mizzium Mortars - Need to kill more of your opponents big(ish) creatures? Well then side this into the deck.
2x Wear / Tear - Need to destroy an Artifact, Enchantment, or both? Well this card does just that!