Here is a link to my RDW got some good help from OpenFire anyway here is mine very similar but different also Burnt out Streetmage
June 14, 2014 10:10 p.m.
InnerFlame says... #3
I chose not to include Searing Blaze because it needs a creature target to cast. If I'm playing control it won't do very much for me. It also needs a land to enter the battlefield to be worth the cast and in a low mana deck land is far from guranteed. I play consistency over power. The same goes to for Searing Blood as far as it needs a creature to target and if I'm playing control it won't do too much.
I have thought tried 18 lands and it doesn't work. I'll get stuck without a lot of mana or draw a lot of my 3 drops. I would also have to mulligan more and again, I play for consistency.
I am looking to sideboard in that card that damage every time someone cast a spell that cost 3 or less mana.
June 15, 2014 9:28 a.m.
Jamesfurrow says... #4
I like the deck a lot and it is very fast paced Bonfire of the Damned would be an amazing top deck card around turn 5 because now you deal 4 to them and all of their creatures. same would be said about Banefire but you would have to make it to turn 6-7 for that spell to be really effective. all if you cut out the Spark Elemental for Lightning Serpent then you have a mana sink that can win the game. could also use if you really want Goblin Grenade + Goblin Guide + Legion Loyalist combos to simply deal a ton more in the early 2-3 turn
July 12, 2014 1:31 p.m.
Jamesfurrow says... #5
also Ash Zealot does not trigger from an activated ability in the graveyard from a creature. it would trigger from flash back and other items that cast. its like bloodrush. since its a mana ability blue has next to no awnsers for them to not be casted.
July 12, 2014 1:35 p.m.
quesobueno123 says... #6
Hey, cut Browbeat for Grim Lavamancer. Here's why,
Browbeat costs 3. Lavamancer costs one. Browbeat lets your opponent have a choice, if you're at 2 and you draw it, you're muttering some nasty language to yourself. If you draw lavamancer with them at two, it's not perfect, but one more turn and they die, no matter what you draw. Lavamancer sticks and does continous damage, plus if they kill it, they spent one-three mana to kill your one mana creature, they pay two and mana leak your browbeat, they are happy, as they spent less mana than you did. I hope this helps. Also I'm testing Mutagenic Growth due to it's interaction with swiftspear, if you try it do two by running 2 lavamancer and 3 skullcrack.
January 21, 2015 6:41 p.m.
InnerFlame says... #7
Hey, quesobueno123!
Yeah, i'm in the process of switching out Browbeat for Grim Lavamancer. I'm still playing with Browbeat though. I've never had a probelm, on the contrary actually. It's gotten me out of some nasty situations (probably cause nobody I play a lot plays control). But I totally understand where you're coming from and am going to change it. I'm just enjoying it for a bit longer. As far as Mutagenic Growth goes, I saw people started running that. Idk, I'm not sold on it yet. I'll have to cut burn to do that and I'd much rather have the guaranteed damage later in the game than a swift spear who will just get blocked.
January 21, 2015 7:06 p.m.
InnerFlame says... #8
Also. quesobueno123, I've been pondering about Gitaxian Probe.
January 21, 2015 7:13 p.m.
quesobueno123 says... #9
Invisible_Stalker I have 3 Gitaxian Probe that I am going to test, my problem is that compared to Mutagenic Growth it is a weaker pump for swiftspear that although it cycles itself, i'm not sure that the less damage is worth it. I will let you know after testing.
January 21, 2015 7:25 p.m.
InnerFlame says... #11
Hey quesobueno123, I rebooted the deck a bit to make it 5 color. Let me know what you think.
January 24, 2015 1:26 a.m.
quesobueno123 says... #13
Also, after testing Gitaxian Probe, it is not worth the splash, or the card. Mutagenic Growth has been great.
January 24, 2015 7:27 a.m.
InnerFlame says... #14
quesobueno123: yeah, I had a gut feeling it wouldn't cut it. Oh well. And good to know, I might have to cut a few things for it.
January 24, 2015 11:20 a.m.
Nice board choices! Rain of Gore is great Rhino hate.
Just a tweak, but what about running 2x Grim Lavamancer to make room for another burn spell? I'm undecided on the right mix of 'tier 2' burn spells (those that aren't an obvious four of), like Searing Blood, Searing Blaze, Shard Volley and Flames of the Blood Hand. Looking through pre-Treasure Cruise RDW lists on MTG Top8 shows a pretty wide spread on the number of copies of Lavamancer.
January 28, 2015 11:12 p.m.
InnerFlame says... #16
bmh: Thanks man. Rain of Gore is definitely an interesting card. I really don't know if I'd even be running it if it wasn't for my local meta. Interesting you brought up the reduction in Grim Lavamancer. I've actually been really thinking about doing that. I just am at a lost at to what to run in it's place. Searing Blaze and Searing Blood are worthless against control decks. Flames of the Blood Hand I really haven't formed an opinion on yet i guess. I hate it that it that it cost 3, I know that. So I guess I'd be leaning towards Shard Volley or , dare I say it, Lightning Helix.
January 28, 2015 11:29 p.m.
Just had to come by and drop my +1 off, seeing as I hadn't done it yet :)
February 9, 2015 8:07 p.m.
InnerFlame says... #18
shedidthistome: Haha that reminds me, I need to drop the +1 for yours off. Have you decided on adding the Rakdos Charms in yet? I haven't seen them. On a side note, I think 4 Rain of Gores might be a little excess lol.
February 9, 2015 8:10 p.m.
@Invisible_Stalker, I haven't made the decision for Rakdos Charm just yet. I can't physically build the sideboard I'd like to anyway, because I'm still waiting for a lot if it to come in the mail -- hopefully it will all arrive by the end of the week, but my Modern tournaments are on Thursdays.
In a blind meta, I agree, four Rain of Gore would be a little excessive. But in my specific local meta, I want all four, so I have the statistically best chance at drawing one and playing it on my turn two if possible. That Genesis Wave player has mainboard and sideboard lifegain if I'm not mistaken. And the Junk Midrange/Zoo player I played, immediately traded for three more Kitchen Finks for his mainboard after seeing the shitshow that is Burn. He also has sideboard lifegain cards. I just think Rain of Gore is a very functional sideboard card in my meta currently, seeing as lifegain is the only thing that has given me trouble!
February 9, 2015 8:21 p.m.
InnerFlame says... #20
shedidthistome: Well the sideboard is all about your own local meta. Even still, I think 3 would be enough just because if they are trying that hard to wall you with lifegain, a mulligan to find it will be fine since you'll likely shut them down just by playing it, but you know the situation better than I do and probably know best since you are the one actually playing them.
February 9, 2015 8:31 p.m.
Jamesfurrow says... #21
Um why in your sideboard are you not using Erase? It's exile over destroy. And it's the same cmc. Exile lets you counter act both delve and goyfs. Ik most decks that probaly doesn't matter but why not ensure its removed if they try to make it indestructible?
February 9, 2015 11:58 p.m.
InnerFlame says... #22
Jamesfurrow: Ha...I never changed that. I actually do run Erase instead of Demystify but never changed it on here.
February 10, 2015 12:02 a.m.
I love the name! I wish I could upvote it again! Rock on!
allarazze says... #1
I would put Searing Blaze in side deck
June 14, 2014 10:01 p.m.