My Burning Crush On Taylor Swiftspear

Modern InnerFlame

SCORE: 77 | 191 COMMENTS | 9504 VIEWS | IN 23 FOLDERS


InnerFlame says... #1

shedidthistome: I'm going to have to say stay away from Browbeat. Even if the biggest knock on the card is against control and you want to use it against burn. For a few reasons. First, it's not a sideboard card. Sideboard cards should be not only exceptionally good against one deck, but viable in other decks. Especially with how jammed your sideboard is on your deck, you don't have the room. Pick something like Kor Firewalker, Dragon's Claw, or Spellskite (if you want to throw them off and add blue). Second, even still, it's not going to ever be what you want it to but. You're going to use all your mana on turn 3 or 4 to cast it and your opponent is going to pick whatever fits their hand best...which will likely be burning you for 9 the next turn and winning. Sideboard something that will lessen the burn against other burn decks and don;t give your opponent an option. Third, you're too worried about the burn matchup. Have faith in your deck and race them if nothing else. Right now I'm siding in a Spellskite or 2 and really not even worrying about it...I'll probably even stop siding those in. It's a mirror matchup, if you play it right, you'll win. If you don't draw right, you're probably going to lose anyway with or without a Browbeat. Just today I was playing another burn deck...they really had the upper hand. But, I had 3 spells in my hand that were all situational and relevant, so I played control. I waited for his turn and "countered" his spells with one of my spells that would make sure I won. I don't actually mean I countered it, I played something like Lightning Helix or Searing Blaze and I was able to live with 1 life and kill him my next turn. My local game store owner has a wise saying, "Whoever plays control the most will win." So just play your cards to their movement and you shouldn't have to worry about other burn. That opens up the sideboard for more options.

...that's my take on it at least.

February 25, 2015 5:56 p.m.

Femme_Fatale says... #2

I suggest not to use Shard Volley or Rift Bolt as they can really slow you down and put kinks in your deck. Seal of Fire is excellent to prop down against Twin decks to reach them and other decks like midrange and the likes. I've had tremendous luck with it. Try looking at Dangerous Wager for the game end draw function, Lava Spike to not have a downside that the opponent can exploit, and Ball Lightning/Elemental Appeal for finishers.

February 25, 2015 6:53 p.m.

InnerFlame says... #3

Femme_Fatale, thank you for the input. In the nicest way possible, taking out Rift Bolt would be a very bad idea. The card is amazing and any primer will say if you're not running it, you're not playing burn. Is essentially another Lightning Bolt and works well against control. You suspend one or two of them and then the next turn you cast 2 or 3 spells along with them and the opponent can't counter all of them. Great for baiting stuff out. It has won me many, many games. Most players run Shard Volley for good reasons. It's a bolt for the end game that may come in and save the game at a desperate time. At a 2 of, it is a very good card. I don't think I've seen a burn deck not running it in a long time. I'd rather play Magma Jet instead of Seal of Fire and both Magma Jet and Magma Spray have both been outclassed by most of the spells in this deck list in the past year or two. I have Combust in the sideboard for twin and it fills more of a purpose than just twin. Without Treasure Cruise, burn decks really don't care about draw. I'd rather have something that does damage, it's just the nature of burn without cruise. Burn is too fragile to draw into a card like that when it isn't needed. Ball Lightning and Elemental Appeal are for red deck win versions, and not the burn version. The latter also cost way too much mana for either archetypes. I prefer burn over red deck wins because of guaranteed damage. And i already run 4 Lava Spikes.

I'm sorry if it seems like I shot down all of your suggestions, but burn has evolved a lot and is performing very highly with decklist similar to this one. Those may have been better in the past or in other decks, but for the past year or two this general build outclasses those. I'm trying to say this in the nicest way possible...I'm not very good at that.

February 25, 2015 7:13 p.m.

ness64 says... #4

What do you think of Molten Rain in the sideboard? Deals with Amulent Bloom and Tron (even though it is not that popular.) Path to Exile is a great sideboard option too.

Anyway, like your list man! You can take a look at mine if you want:


Boros deck wins Playtest

Modern ness64

SCORE: 4 | 18 COMMENTS | 693 VIEWS

February 25, 2015 10:02 p.m.

Fizzery says... #5

Femme_Fatale Im sorry he was being really polite but your ideas are all really poor decisions and seem to be put forth with 0 to minimal thought from an inexperienced burn player

February 25, 2015 10:48 p.m.

InnerFlame says... #6

ness64: I have considered Molten Rain, but nobody plays those decks in my local meta so ive never been put in a situation where I've ever needed it. Good thought, though. I Actually did run Path to Exile for a while and lovedit! I would suggest the card to anoy other burn player that us running white. Unfortunately when I discovered my massive weakness to twin, cuts had to be made. My sideboard now is pretty much fitted to my local meta so it's in no way meant for everyone. That said, I do still think my sideboard is pretty useful outside of my meta...but that's why I dont run some of these other obviously good sideboard cards. Thanks for the suggestions. Ill take a look at your deck.

February 25, 2015 11:25 p.m.

Tyrannosary says... #7

Grim Lavamancer isnt meant to be fast, its meant to be a way to use the burn spells that you have already used so that you are still consistently dealing out damage. if you need any modern burn deck ideas check out mine Brighter Burn.

February 25, 2015 11:45 p.m.

ness64 says... #8

Do you know what's funny against Twin? Splashing black for Rakdos Charm.

February 26, 2015 6:51 a.m.

InnerFlame says... #9

Tyrannosary: I know hes not meant ro be fast, but I want to be fast. And like I said, if its not turn one, I dont want to play him.

ness64 I actually use to run Rakdos Charm when the deck had black in it for thay reason. But then I replaced it with Destructive Revelry. Both stop twin both cost 2, and both can get countered. I can just use Destructive Revelry against more decks making it more versatile and saving me sideboard spots.

February 26, 2015 9:58 a.m.

I want to upvote this, but I can't. I playtested this thing 10 times. I cast 2 boros charms and 1 lightning helix in this time. One game I got stuck with a charm and a helix. Another game I got stuck with a charm (but it was okay, because I still hit 20 dmg without it). Another game I got stuck with 2 charms and a helix. The deck needs 2 more foundrys to support these boros spells.

And I like the Destructive Revelry sideboard, but how do you expect to cast any of them with only 1 green land? If the deck is going to run custom answers, it needs the mana to actually cast them. The last boros swiftspear deck I looked at had the same problem.

Recommendations: scratch 1x Combust from SB, scratch 1x Destructive Revelry from SB, add 1x Sacred Foundry to MB, move 1x Stomping Ground from MB to SB, add 2x Stomping Ground to SB.

Optional: scratch 1x Steam Vents, add 1x Sacred Foundry (unless that chance of 1 blue mana is that important to you for the Spellskite

I'm ready for your reply. And screw it. It was still fun to run so I'll upvote it anyway ;)

February 26, 2015 11:44 a.m.

Fizzery says... #11

You only need one Stomping grounds in the deck to cast Destructive Revelry because the fetchlands are able to selectively grab whichever mana is needed in your current situation, which is why you only need to run 2 Sacred Foundry as well

February 26, 2015 11:50 a.m.

Oh shit those lands are fetchable! Haha, alright, I take it all back... god deck! I like the Spellskite a lot.

February 26, 2015 12:01 p.m.

InnerFlame says... #13

AngryTeaKettle: You shouldn't have these problems. The deck runs 13 fetches to search for whichever shock land it needs at the time; which is also why I don't run 4 copies of Sacred Foundry and have other shocks in there. The land base is pretty much identical to all competitive burn decks running 13 fetches. So, you're going to have to chalk those up to bad luck, unless you didn't know fetches searched for shocks but I'm assuming you did. Siding in very bad idea because it uses up extremely useful sideboard spots; especially in burn. It's all about the sideboard for burn. With that said, the sideboard is very much in flux. The Steam Vents is in there for the spellskite so I don't have to take 2 damage every time I redirect a spell. Thank you for the upvote!

February 26, 2015 12:02 p.m.

InnerFlame says... #14

AngryTeaKettle: Haha, I would post that right when you comment again haha

February 26, 2015 12:02 p.m.

Fizzery says... #15

InnerFlame how does the deck hold up to merfolk?

February 26, 2015 3:23 p.m.

Nomeacuerdo says... #16

The "Taylor Swiftspear" is an amazing title. Also, I see that you have put a lot of time in this deck, it's really nice. It's a shame that I got rid of my 4 Lightning Bolts many years ago, just thinking that they would never see the light of day again.

February 26, 2015 4:11 p.m.

InnerFlame says... #17

Fizzery: its interesting you ask that cause my girlfriend plays merfolk and we have never played each other with them...I try to avoid having to compete against my girlfriend but ill let you know after tomorrow.

Nomeacuerdo: thanks a lot! I bet you can pick up singles for $1.5 each, btw.

February 26, 2015 6:38 p.m.

Fizzery says... #18

InnerFlamehaha don't want to start a domestic dispute no need to face her if you guys get along better when not competing was just curious, I'm thinking of investing in merfolk almost bought a playset of vials today but I wanted some opinions on them first.

February 26, 2015 7:28 p.m.

InnerFlame says... #19

Fizzery: haha exactly. It's definitely a fun a deck and can wreck people like no other.

February 26, 2015 8:43 p.m.

InnerFlame says... #20

Public announcement, everyone who has posted on this deck....I have embedded the song "Red" in here...I thought it fit well...can anyone think of a better option?

February 26, 2015 8:52 p.m.

scholar says... #21

I went 1-2 in a matchup against Splinter Twin tonight. I think Burn is honestly slightly favored, but it's still a tough win and a tough matchup overall. Splinter Twin decks are just so silly in my opinion and I HATE losing to it. +4 Combust in my sideboard NOW.

February 27, 2015 10:22 p.m.

InnerFlame says... #22

Haha yeah, shedidthistome. Combust is all we got unless you want to run Slaughter Games too. I still think twin is favored. All they need is 4 turns and can counter everything before that. I need to stwp it up. I took fifth today because of BW tokens...TOKENS! I attribute it to being 3 cards down bevause of mulligans, bad play, too much land, and having not feeling in my limbs and feelikng like I was going to pass out due to a caffine overdose.

February 28, 2015 12:27 a.m.

snotice says... #23

Great deck & wonderful reference/inspiration! Keep up the great deck building!

February 28, 2015 4:41 p.m.

Femme_Fatale says... #24

Yes you have too much land. You should run around 18 since you have no 3 or 4 drops. Definitely 19.

February 28, 2015 4:43 p.m.

ness64 says... #25

Yeah, I agree with Femme_Fatale. I would reduce the land count to 19.

February 28, 2015 11:59 p.m.

Please login to comment