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Red/Blue Artifact Aggro(ish)

Casual Artifact Casual

TentativeTinkerer


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Okay... I'm new at this, but gained inspiration from looking at a few decks out there. My goal is to have difficult-to-block creatures swinging as fast as possible, with the simplest possible mechanics and reduced mana screwing.

So, the idea works like this:

Chief Engineer - convoke to all artifacts.

Generator Servant - extra mana in a pinch and haste to get the big hitters out and swinging as early as possible.

Ensoul Artifact - most useful with Ornithopter for a cheap 5/5 flyer or Darksteel Citadel for a 5/5 with indestructible.

Ghostfire Blade - combo with Chief Engineer's convoke for free buffs.

Lightning Strike - cheap removal or endgame damage.

Bident of Thassa - Two main uses: 1. Card draw via combat damage. 2. Forcing opponents to swing, combining with Polymorphist's Jest and Circle of Flame for a board wipe.

Shrapnel Blast - Plenty of Artifacts to sac for endgame damage. Best combined with the Scuttling Doom Engine - that's direct damage of 11 for 2 mana. Possible 17 damage if the Doom Engine swings first and damage goes through.

Key combos:

Ensoul Artifact + Ornithopter - 5/5 flyer, possible 2nd turn damage.

Darksteel Citadel + Ensoul Artifact - 5/5 indestructible.

Bident of Thassa + Circle of Flame + Polymorphist's Jest - When Opponent has lots of swingy creatures, Tap Bident of Thassa while Circle of Flame is on batlefield, which deals 1 damage to all creatures attacking, then cast Polymorphist's Jest, turning them all into 1/1 frogs. They all get roasted by Circle of Flame . Board Wipe.

Scuttling Doom Engine + Shrapnel Blast - 11 direct damage, possible total 17 damage if Engine swings first and damage goes through.

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Date added 10 years
Last updated 8 years
Key combos
Legality

This deck is Casual legal.

Rarity (main - side)

15 - 0 Rares

22 - 8 Uncommons

7 - 0 Commons

Cards 60
Avg. CMC 2.33
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