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Red/Green Pummeler

Standard RG (Gruul)

jjking12478


This is a deck that aims to win on turn four by creating 9 energy by turn three and then on turn four using either larger than life or built to smash on an electrostatic pummeler to make him have trample and swing for game using your energy to get him big enough to win with the added protection of blossoming defence to protect your pummeler and to add some extra alternative buffs to him.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

12 - 0 Rares

24 - 0 Uncommons

12 - 0 Commons

Cards 60
Avg. CMC 2.10
Tokens Energy Reserve
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