Why cleaning up old cards I found play sets of
Reach Through Mists
,
Peer Through Depths
,
Sift Through Sands
(hence forth referred to as the incantations). I have logged back in my old tapped out account to brew up a deck. tbh i prolly wont put it together. global circumstances got me broke and isolated :/
so anyway
the goal of the deck is to jank out
The Unspeakable
and bop my opponent. The arcane recursion ability I don't think is core to the strategy, or should be, though maybe I can have some fun with that. I think the main goal is making the three incantations as useful as possible. Lets get into a little break down]
Reach Through Mists
one blue for a card. Genuinely not actually that good. It makes an okay carrier to be spliced onto, and is okay to get a cast trigger off. its also the cheapest of the three, making it pretty easy sneak in.
Peer Through Depths
Definitely the best of the three, purely on how deep it digs. There's a good chance it can hit another incantation. Two mana is a little inconvenient, especially if you're looking for another instant, but hey I never said this was a good deck.
Sift Through Sands
This one is the most awkward. Not only because it costs the most mana, and doesn't dig very deep, but also because it has to be cast last, meaning you can't cast it hoping to drawn another incantation.
So how do we actually win with this? The unspeakable combo is not an easy win thing. Unfortunately the big boi himself is actually a well balanced card, and the three incantations still cost six mana.
Loam Dweller
and
Petalmane Baku
are important in this as it lets speed up when we play our arcane spells.
Spiritual Visit
gets a body on the ground, triggers our spirits, and we can play it multiple times with splice.
Soilshaper
,
Crumbling Vestige
, and
Khalni Garden
have synergy with
Loam Dweller
.
Callow Jushi / Jaraku the Interloper
is not very good but it's on theme and is good overhead to protect the incarnations or the unspeakable, and is also the only interaction in the deck.