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Relentless Rush Redo

Standard Aggro BR (Rakdos)

ellis


Sideboard


Bought the Relentless Rush intro deck mainly because I loved playing with Impact Tremors in draft. This is my modified version to play with.

Here are the changes I made and why.

+1 Impact Tremors - More ping for the dashers

-1 Vial of Dragonfire - Too slow and I have burn to cast.

+3 Reckless Imps - Turn 2 flying dasher.

-3 Kolaghan Skirmishers - Less of the same.

+2 Roasts - Cheap removal.

-2 Kolaghan Aspirants - Just feels like an odd fit.

+2 Vaultbreakers - Another creature to dash with a dump/draw ability perk.

-2 Tormenting Voices - See above. Had plenty of other 2 drop spells anyway.

+1 Thunderbreak Regent - 4 drop, 4/4 flyer with a 3 hit perk.

-1 Kolaghans Monument - 3 plus 6 equals "No Thanks"

+2 Ultimate Prices - Cheaper than Flatten, will sideboard if needed.

-2 Flattens - Like it, but I hope to be dropping creatures big enough to kill a 4 (plus I have Roast already)

+1 Outpost Siege - For mid play, Khans if my creatures bite it early, Dragons if I still have a hand full of dashers.

-1 Defeat - Making room, less of the same.

+2 Bloodfell Caves - makes sense to ditch the Evolving Wilds anyway. Also pulled one of each basic in favor of the dual lands.

+1 Dragonlord Kolaghan - Not my favorite Dragon but I think it could prevent some annoying planeswalker from showing back up.

As far as sideboard goes I'm mainly concerned with aggro / token decks, using Virulent Plague, Seismic Rupture, Mob Rule and Crux of Fate if needed.

Fighting a Mid range or ramp deck with something huge I planned on using Act of Treason to smack them with their own stuff, as well as Mob Rule and Crux of Fate again.

Flatten and Merciless Executioner, Self-Inflicted Wound also as need if my other stuff isn't working.

Adding in the extra Duress's for the control decks.

There is some stuff I'm questioning. - I'm thinking Mob Rule would be a better replacement for Dragonlord Kolaghan in this deck. Just seems like a more likely win con when it's getting close. - Lightning Strike vs Twin Bolt. I like that I can split up the Twin but wondering how often it's the better choice.- Also thinking about bumping up the Ambuscade Shaman and Warbringer up by 1 each and ditching the Kolaghan Forerunnerss. Trample sounds nice but the power is usually around 2 or 3 when he gets played the majority of the time, but cheaper dash costs and +2/+2 for all my guys makes me happier.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

4 - 3 Rares

17 - 6 Uncommons

14 - 6 Commons

Cards 60
Avg. CMC 3.14
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