An ojutai revelation control with Wurmcoil Engine, Dragonlord Ojutai, and Sphinx's Revelation.
CREATURES (3)
Dragonlord Ojutai hits very, very hard. It's a 5-mana 5/4 flier with a great deals damage trigger, helping me prepare for the opponents next turn. Also, it has hexproof when it is untapped, so if you don't attack, it is a great blocker.
Vendilion Clique is like my Thoughtseizefor blue. It's also amazing!!!!!!
ENCHANTMENTS (2)
Detention Sphere= Must. Kill. Multiple. Rhinos. Or. Goyfs. No, but seriously, this is Banishing Light 2.0, because it exiles multiple creatures of the same name. A great way to deal with Wurmcoil Engine, Siege Rhino, Tasigur, the Golden Fang, Tarmogoyf and countless others.
ARTIFACTS (2)
Elixir of Immortality is the key to this deck. it helps me recover from a huge Affinity swing with Cranial Plating, which I very much dislike. Die, Cranial Plating!!!!!!!!!! The elixir helps me recover from burn, and most importantly, cycles my cards back in to my library after a huge Sphinx's Revelation where I discard 5-6 cards.
Myth Realized is a great attacker/blocker. It doesn't get destroyed by my board wipes, instead it gets +1/+1. If I can't get my big creatures to deal damage, get Myth Realized out in the early game, put counters on it until the end game, when you can put 2-4 counters on it from the 3 mana ability.
INSTANTS (21) AND SORCERIES (7)
Boardwipes (7)
Supreme Verdict is amazing. For 4 mana, kill everything, and it can't be countered. Take that Cryptic Command, Remand, Spell Pierce and Remand!!
Wrath of God- not the best, but still a board wipe for 4 mana, which this deck desperately needs.
Countermagic (10)
Cryptic Command = so, so, so, so good. Draw a card - nice. Combined with countering spells, tapping down all their creatures, and bouncing permanents? So amazing!!
Dissolve is not even close to the best counter spell in modern, but it is 3 mana and provides a nice scry 1 trigger.
Mana Leak is (in my opinion) the most efficient early game counterspell in magic. If they don't even have three mana, (Which they won't turn 2-3) it's an Arcane Denial without all the draw cards thing.
Silumgar's Scorn is great early when they are tapped out, or in the late game with Dragonlord OjutaiCard Advantage (9)
Sphinx's Revelation is the card that made me want to build this deck. A strong rev for 7-10 will make the opponent want to forfeit. When you drop an Elixir of Immortality, and gain 5, then rev for 7-10 again, they will forfeit. Playing it to draw 2-4 and gain 2-4 is ok, but you want it in the end game to make them forfeit.
Quicken is kind of underrated in this deck. It lets me cast my boardwipes at instant speed, which is great
Peek is Gitaxian Probe, the first. I can't tell which is better. Help on that welcomeThanks for looking