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Revolution on Ravnica

Unknown*

Agilus


A deck for the Horde format (as described here: http://www.quietspeculation.com/2011/09/horde-magic-a-new-way-to-play-magic-and-survive-zombie-invasions/ )

The idea behind this deck is to expand on the coming revolution against the guilds on Ravnica that is hinted at in the Return to Ravnica and Gatecrash expansions. The deck contains a horde of the disaffected Ravnican populace who have rioted and are taking on the players, each playing a guild-based commander deck.

Any suggestions you may have on how to improve the flavor and power of this deck will be greatly appreciated.

Suggestions

Updates Add

I removed some cards due to flavor inconsistencies or because I thought they wouldn't play well.

This deck is to be played with 55 assorted tokens, making the deck size 150 cards total.

Token distribution:
10 angels (with or without vigilance)
35 humanoid residents (humans, elves, goblins, centaurs, vampires, soldiers, spirits, etc.)
10 oddballs (dragons, demons, rhinoceroses, saprolings, etc.)

I feel like the Horde MTG rules need to be updated a little to make this deck play better. To that end, I'm introducing Revolution on Ravnica Horde Variant, with the following rules additions, all of which are optional:

  1. Certain "defensive creatures" do not attack during the horde's attack phase. This rule was created to make Guardian of the Gateless make sense in this deck from both flavor and mechanics perspectives. Defining whether a creature is a "defensive creature" is up to the play group, and can be justified for flavor reasons or because the creature's powers are defensive.

  2. When the horde gains life (e.g. from a lifelinked creature), random tokens and/or cards from its graveyard are shuffled into the horde deck. The number of cards placed back in the deck are equal to the life gain.

  3. A horde's life total, for purposes of calculating effects such as "loses half its life" is always 20. This is to speed up gameplay. Loss of life is treated the same as damage (remove a card from the deck for each point of life loss).

With this update, this deck is ready to test.

Comments

Date added 11 years
Last updated 11 years
Legality

This deck is Unknown legal.

Rarity (main - side)

1 - 0 Mythic Rares

19 - 0 Rares

35 - 0 Uncommons

40 - 0 Commons

Cards 95
Avg. CMC 4.01
Tokens Angel 4/4 W, Bird 1/1 W, Goblin 1/1 R, Rat 1/1 B, Soldier 1/1 W
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