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R/G Ramp into...Land Destruction? (With Fetches!)

Standard Land Destruction Ramp RG (Gruul) Theme/Gimmick

Chestnut27


Sideboard


Same land destruction deck as before, for the most part. However, here we include the ever powerful fetch lands, in order to make the deck truly competitive! Unfortunately, Temur colors are really not good for fetches right now. Blue is enemy to both green and red, making it very difficult to bring up blue mana and red/green mana consistently. As such, this deck dropped the blue splash. Another version was made with fetches that keeps the blue splash, seen below.

With the loss of blue, we lose a lot of the sideboarding potential, as well as Sarkhan Unbroken and Brutal Expulsion . However, for these losses, we get a much more consistent mana base, and another Outpost Siege can take Sarkhan's place anyway. The sideboard could use a few of these cards, anyway. We have one Canopy Vista so we can hit all three colors for Radiant Flames if necessary. This sideboard was not as well thought out as the previous sideboard, so suggestions are appreciated.

This deck also involves a lot more burn, as losing blue removes a lot of the tom foolery we can pull with this deck. In my opinion, it's a bit less creative, but it still gets the job done. Also, to be clear, ALWAYS burn the creatures first. In this deck, we don't care about our opponent's life total until we can drop Atarka or hit most of their lands. We just need to not die in the process.

The burn package is all variable; feel free to edit it to your particular meta, or take out a bit of burn for other threats. I considered adding Thunderbreak Regent + Draconic Roar in the sideboard as well, but I figured straight burn would be better.

The original deck can be seen here:


Temur Ramp into...Land Destruction?

Standard Chestnut27

SCORE: 21 | 22 COMMENTS | 2799 VIEWS | IN 8 FOLDERS


The original version with fetches:



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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

27 - 3 Rares

3 - 7 Uncommons

20 - 5 Commons

Cards 60
Avg. CMC 3.36
Tokens Morph 2/2 C
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