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R/G Wolves/Werewolves

Standard*

Trev8120


Maybeboard


This is a wolf werewolf deck I've been working on. Utilizes wolves from Shadows over Innistrad and Eldritch Moon. Any advice would be appreciated. Thanks

Im running Deranged Whelp because its an easy early game 2/1 with menace that players can't counter until they get two creatures out. A good filler card

Arlinn Kord   and Ulrich of the Krallenhorde   work extremely well together and throwing in some Call of the Full Moon only buff Ulrich more. Turn 4 thrown in Alrinn kord turn 5 cast Ulrich of the Krallenhorde  , and buff him with his own 4/4/ ability and the 2/2 and haste from Arlinn Kord   and you've got yourself a 10/10. If you have enough many to cast it, throw in a Call of the Full Moon or a Brute Strength on Ulrich that turn to give him more buff and trample.

I'm running Kessig Prowler   because he's also a good early game damage dealer. Start the game with a Kessig Prowler   and a Waxing Moon, then on turn 2 you're swinging for 4 and the opponent almost always has no creatures to block it. only way would be a instant or spell to block it, but there usually is none cast of them because the opponent has only 1 mana on the battlefield.

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Date added 8 years
Last updated 8 years
Exclude colors WUB
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Mythic Rares

14 - 0 Rares

16 - 0 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 2.48
Tokens Clue, Emblem Arlinn Kord, Human 2/2 G, Wolf 2/2 G
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