This is an altered version of my GW heavy tramplers deck.
This deck is aimed at fast trample damage. trample, huge creatures and mana ramping have always been my favourite kind of strategy. well mana ramping into soemthing big or mana ramping into something fast!
my over all ideal game would be something like:
Turn 1: Land + Mana creatureTurn 2: Land + 3 dropTurn 3: Land + Buff for the turn 2 creature or another 3 drop Turn 4: Land + Buff for both creatures / and buff and another 3 drop/ two buffs Turn 5: you get the idea :)
Card Explanation: Main Board
Card Explanation: Side Board
Aurelia's Fury These are here to burn off the small aggro creatures, tap them down to insure damage when I've only got double strike buffs. also, i managed to get 2 from the pre release. id prefer a Bonfire of the Damned but im on somewhat of a budget and would rather spend that money on getting the last 4 shocks that i need.
Boros Charm burn and protection.
Centaur Healer to get some health back against them aggro decks!, can somewhat speed up my deck giving me more 3 drops.
Knight of Glory Them zombie decks.
Rest in Peace Using 4 because its super important that i get one against them zombie graveyard decks. usefual against the standard graveyard interaction cards, Geralf's Messenger, Gravecrawler, Snapcaster Mage and re-animator decks.
Thragtusk against aggro decks this will keep up the healing with Centaur Healer so id end up gaining more then 3 life in a game. so much value too.