Ricochet

Modern* Twosocks42

SCORE: 86 | 128 COMMENTS | 17519 VIEWS | IN 18 FOLDERS


Twosocks42 says... #1

Might be sideboard consideration, seen a few Surgical ExtractionMTG Card: Surgical Extractions turn up, but never MemoricideMTG Card: Memoricide. Have to be an important card they target, considering that I have things I like to keep in my Graveyard -___-;

February 29, 2012 1:18 a.m.

Twosocks42 says... #2

Major edits. Read Description for details, reasons, etc. Any other recommendations for fine tuning are, as always, greatly appreciated.

March 5, 2012 7:31 a.m.

Ohthenoises says... #3

so i played against a deck similar to this at my FNM with my Boom goes the goblin! deck and it was the only thing to legitamatly beat me, well done sir (although he had Geist of Saint TraftMTG Card: Geist of Saint Traft and less long term strategy)

March 5, 2012 7:58 p.m.

Emrakool says... #4

If you're looking for more bounce Aether Adept would run nicely in place of Fiend Hunter, depending on if you'd rather force an opponent to recast or kill your creature to get theirs back. Love abusing Venser's abilities though nice job!

March 8, 2012 5:43 p.m.

Ohthenoises says... #5

Ok seeing as you are running Venser, the SojournerMTG Card: Venser, the Sojourner and Curse of ExhaustionMTG Card: Curse of Exhaustion I think Knowledge PoolMTG Card: Knowledge Pool should make an appearance. With Curse of ExhaustionMTG Card: Curse of Exhaustion and Knowledge PoolMTG Card: Knowledge Pool out your opponent can never cast another spell. Then you can just wait a turn to cast the spell that you wanted to OR you can bounce out the pool with venser cast your spells then let it return.

March 8, 2012 5:48 p.m.

Ohthenoises says... #6

Also with venser's emblem out you are technically casting two spells per turn so it will kick twice.

March 8, 2012 5:49 p.m.

I love how you say the deck is B/U yet it is W/U x3

You are sideboarding PacifismMTG Card: Pacifism over ArrestMTG Card: Arrest? Sure it costs one more but unlike PacifismMTG Card: Pacifism, you can stop creatures from activating their abilities. Other than that, +1

March 8, 2012 5:51 p.m.

Twosocks42 says... #8

Woo, another update. I'll delve into more details later on, (I am seriously tired right now), but basically- a lot of focus on the aggro deck right now, because this is 90% of the Meta I deal with. The sideboard is to work around the other 10%.

Let me know any thoughts or comments, or hell, if you like the lineup, give it a +1 :D

March 12, 2012 6:50 a.m.

wildstallion says... #9

Firstly, you AREN'T running enough mana sources. Secondly, this isn't a real consistent deck because the curve is to high. When decks are winning on turn 4 and 5 you still wishing you could find the other piece of the puzzle. You look to have an expensive Fun deck that will most likely finish 4-2 or 3-2 at most FNMs. I suggest a complete overhaul hereif you want to play this curse-pool combo...tezzeret would work here mox opal, memnite, swords, tempered steel, etc. K pool shananagans...

Good luck

March 12, 2012 7:25 a.m.

Z3N says... #10

Your list made me try a list of my own: WUG Solitaire

March 12, 2012 9:51 p.m.

Twosocks42 says... #11

A complete overhaul would destroy the original intention of the deck, which was to bounce creatures around using Dissipation FieldMTG Card: Dissipation Field and Curse of ExhaustionMTG Card: Curse of Exhaustion. Adding the knowledge pool was a new idea thrown to me, but I liked it.

However, your point about the mana struck a note within me, and I looked into it. I decided to tweak some things and get a set of Sphere of the SunsMTG Card: Sphere of the Suns added in, to accelerate the process. Between that, treasure mages and the current set up solely focused on creature bouncing and a couple counters, I am finding that this is running fantastically during play testing.

Four out of five goes, I get to 4 mana on turn three, allowing me to drop the curse or a field down earlier in the game, which immediately helps stabilize, before the other side gets overwhelming. I find a good one two combo is to drop dissipation field, which would give an opponent pause in attacking (put it off for a bigger pay off, or an answer to the enchanment) and then follow through with a Day of JudgmentMTG Card: Day of Judgment, which wipes the board clean.

Naturally, this set up is major focus on creatures, but that is what I run into 85% of the time. The sideboard switches out fluidly with creature focused cards, to focus on non creature cards. I find with sideboarding, it functions just as well in dealing with decks not creature heavy.

Sphere of the suns also gets you to the 5 and 6 mana point much sooner as well. This enables an earlier venser or knowledge pool drop. Getting the board locked down, and wiping it clean with a Day of JudgmentMTG Card: Day of Judgment, sails you into a solid win. :)

Hope I have a chance to take this out to FNM this week.

March 14, 2012 6:53 a.m.

guer0 says... #12

What about Reanimators? You bounce them I guess?

March 14, 2012 8:48 a.m.

guer0 says... #13

I'm a jerk, sorry '

March 14, 2012 8:52 a.m.

wildstallion says... #14

well it seems like you have put a lot of time and effort into this build. this is always a bonus because you know what to do and when to do it because you deck is going to give you what you expect. i will admit that Sphere of the SunsMTG Card: Sphere of the Suns makes this list look a whole lot better.

i'm sure you'll do great at FNM :)

March 14, 2012 3:15 p.m.

mistory says... #15

Nice; i was just going to ask you to take out sundial but you did first. :)

March 14, 2012 3:55 p.m.

zephyrbkseven says... #16

Would this deck work without the snapcasters? I can't afford 4 of them and I really wanna try this deck out :[

March 15, 2012 12:08 a.m.

Twosocks42 says... #17

Would it work? I doubt nearly as well, but if you cannot find a way to get them through trades, a still not cheap but still much cheaper option is to add muscle through Mirran CrusaderMTG Card: Mirran Crusader. I just did some test runs through different low mana guys, and Mirran Crusader was the one that made the most impact. He has no ETB abilities, but adding him in provides some much needed muscle for blocking/attacking (You can attack and then bounce with venser to have a blocker) since you can't sweep stuff as well without the Snapcasters.

If you run into a lot of the aggro going around like I do right now, 2 out of 3 decks I run into are Black or green (or hybrids of) decks. The other is spirits, and that, well, I don't know what to say. Sideboard something to deal with those? 0_o

So, maybe the crusaders? They seem to still go for about $6-$8; basically, a playset at the cost of one snapcaster. @___@;

March 15, 2012 1:49 a.m.

Cirdan13 says... #18

I'm not sure what to replace, I was thinking maybe the AEther AdeptMTG Card: AEther Adepts (or maybe just 2 of them) but Manor GargoyleMTG Card: Manor Gargoyle might work well in this deck. I know the point of the deck and the Adepts is to bounce the other guys creatures but with the lockdown combo you have and a Day of JudgmentMTG Card: Day of Judgment afterwards, the indestructible Gargoyles will remain in play for a pummeling afterwards and beforehand are perfect blockers.

March 29, 2012 4:33 p.m.

cryptichorror says... #19

Where did Venser go?

April 11, 2012 11:15 a.m.

eheitzman says... #20

This deck needs 4x Second GuessMTG Card: Second Guess.

May 13, 2012 2:20 p.m.

Wretched says... #21

second guess would be useless in this deck considering they should only be casting one spell per turn...lol i like this version much better. curse of exhaustion + knowledge pool is epic. i'm making it. know that you have inspired someone. =)

May 14, 2012 9:44 p.m.

Twosocks42 says... #22

It has been quite a while since I had activity on this one. I appreciate the feedback and am glad that I could inspire some interest. I must warn you that in the competitive lineup, I have found this will do quite well against control decks and combos, but against any aggro that has any sort of speed it will roll over too, and unfortunately, that is what the current meta seems largely comprised of.

Nonetheless, the deck was extremely fun to play, and it got a lot of talk at our hobby shop, despite the absolutely mixed results I got, ha ha. :)

May 15, 2012 7:46 a.m.

Blackrun says... #23

one thing, how do you win with this deck?

June 16, 2012 10:47 p.m.

Twosocks42 says... #24

Knowledge Pool and Curse of exhaustion create a lockdown on spellcasting- the cursed player can no longer cast spells. If the attempt it, the spell goes to Knolwedge pool, and then they are unable to cast a second spell that turn.

Assuming you clear their field out of creatures, you have it. They can either scoop, or be stubborn and let you pick them off a couple points at a time.

June 17, 2012 6:57 a.m.

Roav says... #25

February 26, 2014 10:52 p.m.

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