Doesn't know what it wants to do at any given point, also copies other people's stuff sometimes. Doesn't really know if it wants to be value weenies with opposition, earthcraft, and aluren yet or just turbo a kiki or palinchron combo. doing a little more of the latter right now but thinking former might be more consistent. Could also add other nifty things my friends or other users recommend.

playgroup also affected decision making, low curve infect, slow consistent artifact combos, turbo ramp, instantly game ending infinites which added tons of extra control elements to a deck that doesn't feel like it wants it as much.

power level like an 8+ish, lots of power but also bricks easier than it should so beatable

Also yes, it needs more lands, thinking 33-34 cuts are hard.

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Casual

97% Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

53 - 0 Rares

20 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 2.79
Tokens Bird 2/2 U, Boar 2/2 G, Copy Clone, Frog Lizard 3/3 G, Manifest 2/2 C, Squirrel 1/1 G, Treasure
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