Blood13lade says... #2
o ya this deck can be much more budget if you cut noble for lanowar elves take out the emrakul I would keep the eternal witnesses if you can but finx isn't super necessary for the sideboard either and you can always run more lead the stampede
March 12, 2016 11:33 p.m.
You have 5 fetchable lands with 8 fetches. I would highly suggest going down 2-3 fetches and adding more fetchable lands so a fetch isn't a dead draw
March 13, 2016 9:30 a.m.
Blood13lade says... #4
I could see dropping 1 yavamya coast for a temple garden or a 3rd dryad Arbor fetching arbors is good that would bring it up to 7 fetches and 7 fetchables thank you all input is welcome
March 13, 2016 11:19 a.m.
ShotgunCrocodile says... #5
Selesnya Evangel is slower but easier to go infinite with if you have less mana. Presence of Gond could also potentially be decent.
March 23, 2017 4:56 a.m.
Have you considered Duskwatch Recruiter Flip as a way to dig through your deck looking for your Displacer, Bell-Ringer or pay-off creatures?
March 23, 2017 8:14 a.m.
Blood13lade says... #7
Selesnya Evangel is potential. I dont like getting 2for1 with Presence of Gond, although to tell the truth if i want more of this effect i would add in another Selesnya Guildmage because he wins at instant speed the turn you play him. you could replace 1 genesis wave with a Duskwatch Recruiter Flip.
March 23, 2017 5:01 p.m.
Mannu_1978 says... #8
If Bant:
Imperious Perfect + Dork is better than the Guildmage IMO
Thraben Doomsayer can put tokens directly.
July 20, 2017 6:09 a.m.
Blood13lade says... #9
Hey guys I feel like you guys are ripping on the selesnya guildmage to much it is a classic example of plays better then it looks, it leads to t3 wins with your infinite mana. Not to mention that you can instant speed remake a saporling.
July 24, 2017 9:46 a.m. Edited.
Blood13lade says... #10
Oh and the guildmage synergies very well with multiple intruder alarms.
Blood13lade says... #1
So basically you want 4 mana(preferabley 2 colorless for infanate displaces) in tappers a bellringer and a displacer then you win with a genesis wave or by displacing a witness for collected over and over or wall to draw your whole deck or tap his stuff and just swing to win win conditions are selesnya guildmage and sands of delirium.
March 12, 2016 1:28 a.m.