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Rizzasaurus Rex Ruler of Ixalan (Gishath, Suns Avatar) - Tribal Dinosaurs

Dinosaurs were/ are a relatively new tribe to magic, so they are pretty fresh.

if you like big creatures to "stomp" your opponent.... Dinosaurs got you covered.

They look awesome, they are enjoyable to play.

TLDR:

  1. I enjoy makeing and playing tribal decks so i present to you: Tribal Dinosaurs

  2. Win Conditions:

    1. Gishath Suns Avatar CMDR

    2. Forerunner of the Empire + Polyraptor Combo

    3. MArauding Raptor + Polyraptor Combo

    4. Overrun

    5. Commander / Combat Damage

  3. Power Level: 5.1/10

  4. On Curve Percentage (How likely you are to play spells on the turn you want to / Need to): 80% of the time you will be on curve.

  5. commandersalt.com[Website I used to help build / visualize the deck and get power level and mana curve from]

5.5 Rizzasaurus Rex's commandesalt.com link:(https://www.commandersalt.com/details/deck/9cf24bfb366d12ba18664afc35ead313)

  1. commandersalt.com has a "Rule 0 Card" Which is a short breakdown or summary of the deck and is a little button near top of the page if you want too see it.

Here is the strategy / deck breakdown.

** The Biggest Dinosaurs First:

  1. Gishath, Sun's Avatar - General / Commander, and a VERY BIG / VERY ANGRY Dinosaur

  2. Zacama, Primal Calamity - Cerberus of the Dino World. He has 3 abilitys to fit your needs 1 from each color.

  3. Zetalpa, Primal Dawn - "The Brute" Zetalpa seems unfair but I like him. His Abilitys: Flying, Double Strike, Vigilance, Trample, & Indestructable!

  4. Ghalta, Primal Hunger "The Bouncer" you can lower his mana cost and he has trample 12/12.

  5. Rampaging Borontodon - "long neck" has trample and gets bigger based on number of lands

  6. Thrasta, Tempest's Roar - Trample / Trample over Planeswalkers, Haste, Hexproof if it just was summoned, and discont of 3 per each other spell cast this turn.

** The Medium Dinosaurs:

  1. Charging Monstrosour - trample haste 5/5

  2. Shifting Ceratops - can gain reach rample or haste for mana cost

  3. Charging Tuskadon - Deals Double damage if hits a player

  4. verdant sun's aviatar - gain health when you summon creatures

  5. Momentum Rumbler - gains first then double strike

  6. Temple Altisaur - prevents damage to other dinosaurs

Abilitys!

**Cheat in creatures with:

  1. Gishath Suns Avatar

  2. Fight Rigging

  3. Priest of the Waking Sun

**Deal DMG to your own creatures to trigger enrage ability's.

  1. Raging Swordtooth

  2. Raging Regisaur'

  3. Forerunner of the empire

** Creatures with enrage:

  1. Silverclad Ferocidon

  2. Ripjaw Raptor

  3. Bellowing Aegisaur

  4. Polyraptor

**Fight Creatures:

  1. Savage Stomp

  2. Khalni Ambush

  3. Ulvenwald Tracker

**Cause Extinction:

  1. Star of Extinction

  2. Waking Suns Avatar

** get discounts:

  1. Marauding Raptor

** Summon Dino Tokens:

  1. Thundering Spineback

  2. Polyraptor

  3. Quartzwood Crasher

  4. Regisaur Alpha

** Buff your creatures:

  1. Goring Ceratops

  2. Archetype of Aggression

**Protect and control:

  1. Asceticism

  2. Gravity Well

  3. Kinjali's Sunwing

**Burn them to ash:

  1. Burning Suns Avatar

  2. Warstorm Surge

**Mana Rocks:

  1. Meteorite

  2. Fountain of Ichor

  3. Pillar of Origins

  4. Khalni Gem

  5. Sol Ring

  6. Gruul Signet

  7. Dromoka Monument

  8. Atarka Monument

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Comments

98% Casual

Competitive

Date added 1 year
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

34 - 7 Rares

30 - 5 Uncommons

22 - 3 Commons

Cards 100
Avg. CMC 4.24
Tokens Copy Clone, Dinosaur 3/3 G w/ Trample, Dinosaur Beast X/X G, Dragon Spirit 5/5 R, Eldrazi Spawn 0/1 C, Emblem Arlinn Kord, Human 2/2 G, Shapeshifter 1/1 C, Wolf 2/2 G
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