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Deck History:

Okay. This is my fourth attempt at a Rakdos, Lord of Riots deck.

Iteration 1: Rakommander Show

Iteration 2: Artifrakdos Show

Iteration 3: Rakdos, Lord of Eldrazi Show

Current Version Overview:

That brings me to this iteration- what I believe to be the capstone in this deck-building experience. I learned that some of my more long-term value based cards such as Phyrexian Arena, Darksteel Plate and Ghoulcaller Gisa were meant for a long-game strategy. I also removed some cards that simply weren't working, such as Stolen Strategy. I switched back to the less consistent draw such as Sign in Blood and Ambition's Cost for the improved short-term value, which seems better for the higher speed of the deck, as I don't seem to need the long-term value as much as the short-term value. I added more lands and ramp to improve the speed of the deck as well.

With cards like Kozilek, the Great Distortion, and It That Betrays, it's hard not to win. Simply get a pinger like Goblin Fireslinger out in the first few turns, and make sure to have the right mana, then by turn 4, you've got your commander. Even better, play him with Lightning Greaves, and you can swing with him that turn, and play something like Triskelion (or more) for free on turn 4. You can play anything you've got in your hand- whether it be Conduit of Ruin or Scuttlemutt, and potentially all of the aforementioned creatures, if you've got them all in hand. Then use your new, free buddies to deal more damage, and play more creatures for free, and go from there!

In the best cases, you can deal a bunch of damage before the combat phase with Palace Siege or smaller creatures paired with ETB Damage cards (Warstorm Surge or Flayer of the Hatebound), pingers, or other sources of damage, summon a bunch of big creatures for free with Rakdos' ability, give them haste with Forerunner of Slaughter, Urabrask the Hidden, or equipment such as Swiftfoot Boots, and swing out for lethal right then and there.


Card Explanations:

Endless One and Hangarback Walker Show

Yawgmoth's Will Show

Knollspine Dragon Show

Maybeboard Show


You probably get the idea by now! It's a fun deck, both to play against, and to use, and when played very well, can be lethal by turn 5 or 6! It's extremely resilient- it can pick itself up from a board wipe and get back in motion in just a turn or two with enough mana. Have fun if you playtest or build this, and let me know if you have any suggestions! Thanks for checking the deck out, and for reading this huge description!

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Revision 9 See all

(1 month ago)

+1 Blade of Selves side
+1 Dragonskull Summit acquire
+1 Kolaghan's Command acquire
+1 Luxury Suite acquire
+1 Molten Slagheap acquire
+1 Smoldering Marsh acquire
+1 Sol Ring acquire
+1 Temple of the False God acquire
Date added 5 years
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 2 Mythic Rares

32 - 2 Rares

21 - 0 Uncommons

18 - 1 Commons

Cards 100
Avg. CMC 4.52
Tokens Copy Clone, Eldrazi 10/10 C, Thopter 1/1 C
Folders Built
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