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Rob's First Green Deck

Standard Mono-Green

ZX6Rob


This is my first attempt at creating a mono-green deck using what I think are mostly common cards. I tried to focus mostly on a couple of strategies here, namely mana generation and population.

Early-game is focused on simply staying alive long enough to bring out the big guns. Sedge Scorpion and Death-Hood Cobra both offer death-touch for very little mana cost, making them effective early-game blockers.

Mid-game is all about mana generation and keeping the pressure up with mid-powered creatures. Bassara Tower Archer, Swordwise Centaur, and Nylea's Disciple all cost moderate amounts to put out, but each increase devotion by two green mana. This combos nicely with Nykthos, Shrine to Nyx and the special ability of Karametra's Acolyte, giving quick bursts of large amounts of mana when needed. Verdant Haven and Market Festival keep the mana coming strong, and Nylea's Disciple can be brought out to bolster your life total in preparation for your end-game rush. Aerial Predation puts a stop to any pesky fliers that may be trying to smugly glide over your pack of critters.

The biggest trick in this deck involves the late-game combo of Essence of the Wild and Howl of the Night Pack. Lay down one, then the other, and all the little wolves that you've just spawned pop up as 6/6 copies of Essence of the Wild. Add more wolves with castings of Raised by Wolves to supplement your army. The mid-game mana build helps you get ready to throw down high-cost cards before your opponent. Then, you swamp your opponent with a wave of high-powered tree-wolf monsters and hopefully overwhelm them or at least seriously injure their board. By this point, you should have a whole tassel of minions of varying power, and you just need to break their defenses and rush as often as possible. Golgari Decoy can be used as a cheap sacrifice to draw away some of their blockers, and open up the way for your forces to smash your enemy!

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

4 - 0 Rares

10 - 0 Uncommons

23 - 0 Commons

Cards 60
Avg. CMC 3.39
Tokens Human 2/2 G, Wolf 2/2 G
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