MindAblaze says... #3
Wow thanks for all the input Khashir!
First off, this isn't exactly a "discard deck" although it does run quite a bit of discard for disruption. I came at it initially thinking I could make it that, but I found I quite liked what Duskmantle Seer brought to the table, and it resulted in me having difficulty making the most of things like The Rack and Shrieking Affliction . But before I started abusing discard, I wanted it to be a Thought Hemorrhage /Surgical Extraction style deck. Now I use Thoughtseize and Distress to pick worrisome non-creature spells out of their hand, Blightning to let them pick what they don't want at the moment, and removal to clean up the creatures. It seems to be coming together. I added two Go for the Throat s today, and it seems to have made a world of difference.
On the topic of Goblin Electromancer ; my average cost is pretty low yes, it helps me from getting burnt in the face by my own Duskmantle Seer s. That being said, I do have a number of 3 and 4 drop instants and sorceries that a getting a discount on makes a huge difference. I played a game where I went turn 1 thoughtseize turn 2 electromancer, turn 3 thought hemorrhage, turn four kill some stuff, turn five snapcaster thought hemorrhage. All the while burning their face with the knowledge I gained from the previous peeks at their hand. At that point they should be incapacitated. He's also a fairly efficient 2/2 body. I had contemplated swapping it out for Everflowing Chalice , which has good synergy with my Volt Charge s but in the end opted for being able to attack.
I really like your line of thinking when it comes to Traumatize and Haunting Echoes . I actually did run Haunting Echoes in here temporarily, but I found its 1) too expensive to wait for (maybe the gobbo could help that though), and 2) too dependant on throwing stuff in the opponents graveyard. I like mill as an archetype and I think it's a very satisfying way to win, but my trouble with it is it's too hard to focus on getting rid of their library AND getting rid of their threats. That being said Nephalia Drownyard gives me a 12 point swing with an active Bloodchief Ascension late game when I just have to finish them off. Traumatize could serve the same purpose, but since milling isn't my end game plan, it seems too dependent on an active Ascension while at least the Drownyard taps for mana, and comes in untapped. When I choose to go back to building mill, I'll definitely take these things into account. I've found the Ghost Quarter /Path to Exile trick fun with Archive Trap
The nice thing about Bloodchief Ascension is I can just cast it and not worry about it too much. If I'm dealing damage the ways I want to be anyway, then it's going to be active and if it gets removed it gets removed. Putting it that way makes me question if I should only run 3, and maybe a Liliana's Caress . I love that card, but sometimes its completely dead.
Thanks again for your thoughts! You've given me some things to think about.
July 17, 2013 5:01 p.m.
Hmm, granted, it's not a discard deck, but maybe it should be?
In the sense that, discard right now seems like the main control mechanic (paired with the extraction), so, a few of the non-discard stuff might be spreading the deck too thin (as opposed to playing to strengths.)
But it's your deck, just saying that focusing on discard might be what it's missing (and noting, as I said, that discard and Duskmantle Seer are shooting each other in the foot.)
July 22, 2013 4:44 a.m.
Both seems quite good if you can play them early enough to do a lot of damage; but being fairly expensive, that seems difficult.
However, if you were to pair Painful Quandary with Liliana's Caress , well... things aren't looking pretty for the opponent.
July 25, 2013 9:32 p.m.
Well the deck seems to be land light now, literally every game the deck seemed to be wanting to always wanting more land. The deck also seems to be playing more like a typical modern Jund list so you may want to run a similar land count.
September 10, 2013 4:20 a.m.
megawurmple says... #11
I like the idea of this deck, but I feel that it's missing a bit of consistency due to the large amount of singletons you run. I'd remove the cards you don't think perform as well as others and try to make up a few playsets. If you do, you have a far greater chance of drawing the cards you need.
September 17, 2013 12:58 p.m.
MindAblaze says... #12
I truly want to add 2 more copies of Liliana of the Veil . If it came down to it I'd cut an Isochron Scepter and either a Scepter of Fugue or a removal spell. She provides me with reusable discard in the same way Fugue does and reusable removal like putting a removal spell on an Isochron Scepter . I feel that discarding my own stuff doesn't help this deck and maybe I need more filtration and recursion in the form of Faithless Looting s and a 4th snapcaster...
The reason it looks the way it does is I want to have a diverse number of answers that are interchangeable depending on who I'm playing. I'm just concerned post board that my win condition will be burn :(
September 17, 2013 6:01 p.m.
megawurmple says... #13
The problem with having something to combat every deck is that when against that deck, you probably won't draw the answer if you're only running 1 or 2. I'd run a consistent mainboard, then put the more situational stuff into your sideboard. I'm not sure what your meta is like, but try to sideboard against the decks you struggle against most. Your mainboard should only contain cards that are useful against any deck.
September 18, 2013 10:28 a.m.
MindAblaze says... #14
Yeah, stuff that's going to push my strategy which is essentially "Kill and Discard" hopefully pumping up Bloodchief Ascension along the way.
"Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import that haunt the obsessive mind."
That pretty much sums up what I want to do. Pick off valuable stuff with spot discard like Thoughtseize and Distress and perform a little grixis dentistry with Surgical Extraction destroying the "timeworn dreams" (aka 3 and 4 ofs) of other peoples decks. I wish there was a nice, aggressively costed Syphon Mind style card in modern though so I didn't have to run cards like Think Twice to generate card "advantage."
September 18, 2013 10:43 a.m.
MindAblaze says... #15
Brainbite while one of my favorite cards from Shards block just isn't strong enough for Modern unfortunately.
September 18, 2013 10:45 a.m.
jasperbarton says... #18
YEAH! Deathrite Shaman got banned!Jund get wrecked!
February 8, 2014 7:26 p.m.
MindAblaze says... #19
You guys are so full of insight. I'm aware I just haven't changed it yet.
February 8, 2014 9:34 p.m.
Magiclover318 says... #20
Honestly, Cryptic Command is a necessity in any blue control. Yeah it's 50-60 bucks a piece, but it still is needed I think.
May 7, 2014 1:15 p.m.
MindAblaze says... #21
I think this is a tempo/burn build more than a control deck. I stall them by taking their vital cards out of their hand with Thoughtseize and Blightning and I beat them down with humans, Pyromancer tokens and burn.
May 7, 2014 2:12 p.m.
Nigeltastic says... #22
I would personally add more tempo to your tempo deck. Delver decks usually have access to counterspells in addition to just creature destruction.
May 7, 2014 3:57 p.m.
MindAblaze says... #23
What does everyone think of adding a couple of Swords here over say...Blightning ?
June 17, 2014 11:22 p.m.
I feel like you should just run all 4 Terminate over the 1 Go for the Throat because it has no downside.
July 1, 2014 4:16 p.m.
MindAblaze says... #25
True, the only downside is GFTT is easier to cast. Most of my land taps for R anyway though...
Khashir says... #1
Last note: if you go with Breaking / Entering or Traumatize , then Bloodchief Ascension has better synergy.
But again, it feels kinda slow, esp. if it's removed and you have to start over...
July 17, 2013 4:24 p.m.